Does anyone else think TWW was mostly filler?

this was reskinned shadowlands lul

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I’d go as far as to say it was objectively bad writing. Anyone with a fraction of a functioning brain knew she would double cross us in some way.

Furthermore, we are the CHAMPIONZ and could have dealt with Dimensius without her

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Someone doesn’t understand how trilogies work

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The black blood in the core of the world will certainly be relevant. The Rootlands and the Harronir or however you spell it are in Midnight. The way the Titans are infusing order magic into Azeroth with the Worldcore and the Coreway. Beladar and how it’s transitioning from light to void since Sargeras’ sword hit Azeroth. That’s just a handful of things that I KNOW will be major plot points moving forward. TWW set these up so we know about them when they become important later. I’m sure there is more those are just a few I came up with on the spot.

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The entire saga feels like an experiment on, “how much money can we make players pay for one expansion cut into three parts?”.

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I said this when it was announced - they seem to be trying the ESO model which also used the term “saga” to explain why they were cutting traditional expansions into what most would consider themed DLC

The problem is that this is a trilogy, not a saga, but Blizz forgot there’s a difference between the two. They wrote a trilogy. Not a saga.

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I am trying to think of a previous expansion that didnt have 3 parts to it.

Coming up dry.

Expansions are DLCs

Trilogies are not long stories?

If some personal definition of “saga” is a loud complaint, then I mean. Like…

What.

Like. What “official” definition of saga are we using?

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In literature, sagas are long, generational, expansive stories that take place over entire histories. They’re much broader in terms and are not always in trilogy format.

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Ok.

So this isnt literature.

I dont feel using the specific term from literature is fair, since in other mediums “saga” has a much different definition.

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These points, really.

TWW was going to be about the Earthen, but with Metzen’s return, they refined the story. We still got the Earthen, but that felt incomplete for a reason. The shift was made to set the scene and define the players for the trilogy.

Season One

We meet the big bad and see the Dark Heart from Dragonflight. We see what Xalatath is capable of with Dalaran. We meet the Earthen, Nerubians, Arathi, and Haranir. We learn about what the Titans were doing in Khaz Algar, how that has gone awry, and about the Black Blood that threatens everything.

We got a short story about Anduin’s return from The Maw, the opening cinematic with Thrall, and then the Hallowfall campaign to tie up his messy Shadowlands story. Anduin reconnects with the Light, saves Khadgar, and helps to break the Dark Heart.

The King of Stormwind who was done so dirty back in SL is now back, dusted off, and returned to a place in the story where he can be useful again.

We kill Xalatath’s puppet in the raid and then follow Orweyna’s visions and the Black Blood to discover a group of Goblin miners sounding the alarm and begging for help.

Season Two

Gallywix has been repairing the Dark Heart for Xal and weaponizing Black Blood. We get the story of inter-cartel relations, character updates on all of the major named Hero NPC Goblins in the game, and then get rid of Gallywix once and for all. This is an oversimplified explanation of what was, in reality, a very complex and well-told story.

We see a powerful Ethereal take the Dark Heart and Season Three begins.

Season Three

We discover that the Ethereal who stole the Dark Heart is a shadow cultist who summoned the Void Lord Dimensius. We follow him to the broken Ethereal home world of K’aresh. We team up with Locus Walker, Alleria, Venari, and even Xalatath to stop the summoning of Dimensius before all is lost.

We come out of the raid with a clear picture of where Midnight will begin. Xalatath is more powerful than ever before, and stopping Dimensius has saved Azeroth but it also removed the only obstacle that was in Xalatath’s way.

None of That was Filler

Was it Tolkien, Orwell, or Ishiguro? No. Of course it wasn’t. It is a WoW story, and one that cleaned up a lot of messy, unfinished, and dangling plotlines that needed repair.

In my opinion, there is more cohesion in the TWW storyline than we’ve seen in this game for a long time. They closed some huge gaps from the post-Shadowlands mess so that Midnight and The Last Titan can move forward without that baggage.

In addition to the main storyline, we’ve had the addition of delves, the Anniversary event (which was stellar), a huge nod to secret finders, Siren Isle, driving system in Undermine, a return of Horrific Visions, and several other seasonal events I’m forgetting. It has been a content-rich expansion, and even if there are parts of it that don’t appeal to any given player, I don’t think you can reasonably refer to it all as “filler.”

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It felt like a side quest, im enjoying it, but it has done nearly nothing to make me excited for “midnight” (i had to google its name because its not really on my radar)

the MSQ was alright but a bit preachy, the narubians were alright, the etherials were alright… but none of it actually was amazing.

Xal’atath is at least written well, Aleria is annoying tho lol jesus

and yeah undermine was stupid and boring

on another note

Raids are decent

Mythic+ is okay like its better than the waste of time heroics are

PvP… lol (i don’t even think they have a PvP team, what an abortion and if they do man are they awful at their job)

Class design is good for the ones that got attention.

other activities are few and far between but good

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if a game/show/movie takes 10 hours to get good, its not a good game

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Midnight would make no sense if not for TWW. And in addition it sets up the World Soul Saga.

I believe it is both. It is a saga being told in a trilogy format.

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You do realize that’s how the narrative is treated, yes?

Metzen is speaking of the story itself, the narrative being told, as a trilogy. Which is exactly what it is.

The name “Worldsoul Saga” is just a little misleading. That’s all.

It’s definitely a trilogy. And is following how trilogies in literature are written.

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But its not.

We dont get the World Soul Saga through literature. We get it through performing in a video game.

Only if you use a definition that does not apply to video games.

If we use the basic dictionary definition, it is not misleading at all.

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No one claimed you get the story solely through a book. But there are written stories to supplement it.

You’re missing the point. It isn’t about the medium in which it’s told. It’s about how the building and format are done.

If you applied the meaning of “saga” from video games, it absolutely isn’t that either.

But that isn’t how this is being approached.

My point is: this is absolutely a trilogy and nothing is wrong with how it’s written thus far. It’s just not an epic long saga like the dramatic overarching title makes it seem.

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For as many things happened in TWW the plot was so all over the place that half the time I don’t really know wtf is going on.
-Big opening spectacle, Dalaran blows up for good this time. Khadgar is in a wheelchair for some reason.
-Isle of Dorn is a comfy place and the Earthen are boring, ok.
-Hallowfall is a thing and then there’s the big crystal which seems really important that sometimes becomes evil and then there’s shadow monsters. Humans live there because they flew in from the other side of the world and thought–sure, lets all live underground.
-Nerubians are at the bottom and seemed like they were set up as the bad guys but were ultimately pretty unimportant and we moved passed them the first big content patch.
-There’s a fleet of Horde and Alliance which is on the Isle of Dorn and a lot of soldiers just hanging out on a beach.
-Undermine was a fun detour into goblin Night City.
-sigh somehow…the Scarlet Crusade has returned. And Danath Trollbane decided that massive war fought in BfA wasn’t worth keeping the Arathi Highlands out of Orc hands and in his senility he firmly believes the Arathi are about peace and tolerance.
-We go to space and fight a giant shadow monster and then have to bring bees to a world that’s somehow more of a floating pile of ruined rocks and sand than Outland is.

TWW had some great stuff in it but the story wasn’t one of them. Delves were actually really great, Undermine was fun, but sometimes I kind of catch myself going wtf am I doing and why is my character here

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shrug

I just cant find a definition of “saga” online that it doesnt actually meet.

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It’s the Dragonball Z Namek Goku/Frieza fight all over again. Story takes place over the course of 5 minutes but takes like 20+ episodes to get through :rage:.