Does anyone else hate the new obliterate animation?

I like it - my only criticism is that the character seems to choke up their grip too high on some of the two handed weapons - so the strike looks a bit like the character is playing to too safe with the swing. The swing gives that “all-in” impression of a swing where the character grips lower on the hilt to really let the momentum flow through the blade into the target - the higher up the weapon the character grips the more of that momentum that is wasted. I feel the strike is a bit off because of how we tend to hold our 2-handed weapons. Generally your getting power from either the momentum of your mass or from the accumulated momentum of your swing - its one of the reasons I love a lot of the elven character strikes because they are literally putting their weight into the weapon AND adding that extra travel time into the swing (the spin) which should result in a harder strike.

Its one of the reasons you do not hold too high up on a axe when chopping down a tree.

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