Imagine going to McDonalds to get a 4 piece McNuggets, you pay, get your nuggets and your happy and all that then some idiot comes and also gets a 4 piece McNuggets but it McForges into a 12 piece McNuggets
I don’t miss Titan/War/Thunder/Anything-forging but I dislike corruption also.
Eh, I don’t mind its absence but I also didn’t mind it being in the game.
I never played this game expecting to get something titanforged. Sure, sometimes it was fun thinking that you might get something that’s even better than what’s shown on the loot table, but it was just added flavor. Flavor that had a chance of upping your performance, sure, but not something that you couldn’t live without.
The whole ‘McForging’ analogy always seemed kind of funny to me. Sometimes you just get lucky in real life. I don’t take it personally when people get extra by chance, especially when I know that statistically I’ll eventually get lucky myself and get extra myself. Getting those good forges once in a blue moon was kind of neat now and then. I’d still have the satisfaction of filling out the rest of my slots with what was considered BiS, but that little boost made the steps feel more like the occasional bigger stride.
I never have nor ever will base my enjoyment of the game on what people have versus what I have and the difference in effort we achieved them, and I feel bad for the people who do. The sooner you realize that none of it matters, the more fun you’ll have with the game.
I don’t really miss it. Running harder content has regained value in my eyes. In Legion, I was running harder difficulties purely for xmog. I’d rather it be for both xmog and ilvl…
It felt good to get a titanforge, but it didn’t feel good enough to outweight the feeling of never really being done with my gear, because it could always be better while titanforging was around, and it was all out of my control.
10 item level forges are good (5 on weapons) so this way they don’t impede on the next bracket. I dislike the random application of tertiary stats and sockets that feels overpowered.
I miss MoP’s equivalent, Thunderforging I think it was? Actually being able to upgrade the items yourself, and not just having it be RNG, was a huge blessing.
Titanforging just made getting loot less fun. Yeah, you’d get a cool, strong piece every now and then … but it was rarely anything you actually wanted. Having to settle for a piece because it forged way higher than anything you had kind of stunk - not having any influence over it made it even worse.
Being able to upgrade the items yourself meant that those cherished drops you ground out a single dungeon for, for a week, were more valuable.
That said? It was a great way to keep people plugging away at older content - and we do need a solution to that. Titanforging wasn’t it, though.
I miss it a little, for a month or two now nothing in Heroic Nyalotha has been an upgrade for me, so every week I join my weekly raid group knowing there’s nothing for me to get out of it. I primarily raid for fun so it isn’t THAT big of a deal, but if TF was still there then I’d still have a small chance at a few upgrades, which would make the experience more exciting.
The Valor point upgrade system was WoD. Items could be 10 ilvls max higher but you could also spend currency from bosses to get them there too.
Thunderforging was a chance in 25 man ToT for the items to have a bit of additional ilvl. It was done as incentive to 25 man raiders to keep raiding 25 man after the loot / difficulty split made 10 and 25 man functionally the same.
It was a cool frost toping feature for leveling alts but it did kinda put a sling into gearing your main when your Alliance toon lands a 3x better upgrade than what your main farmed for.
shrug so I guess I sorta miss it? The gearing dynamics in WoW have sort’ve been all over the place as we jump from expansion to expansion.
Not really, even as casual. I prefer things like Benthic gear upgrading to be honest. Do world stuff at my erratic schedule then upgrade any piece of gear.
I had hoped Titan Residuum would have been less expensive or a reward not explicitly tied to gear making it worthwhile outside of mythic+ to farm.
It would probably have been less of an issue had it had a cap on how high it could go depending on the content the piece that titanforged came from. It certainly was better than corruption since if you get a piece of corrupted gear and don’t have the cloak it’s vendored, titanforging at least didn’t lock being able to use that piece effectively behind another system and, tbh, was a nice little bonus to get every now and then, which is what it was, every now and then, not as some people claimed where LFR raiders were as geared as Mythic raider.
I’m just sick and tired of the random aspect to loot in general. Not even taking TF and WF into consideration, but the fact that i dont have concrete upgrades when new content comes out, just hoping i get an item that rolled the stats i want on it is garbage. Playing classic wow only made me hate the new loot more because i realized just how good it felt to know that this particular item was the best i could get at the time.
I miss titanforging. Used to have a reason to continue raiding heroic raids. But now after having long ago gotten every single upgrade out of heroic Ny’alotha I have to force myself to slog through it every week for no real gain. Titanforging used to make me feel like I still had reason to go and have something to look forward to.