Personally, I feel that the implementation of puzzling cartel chips shows too much favouritism towards raiders and should be removed entirely.
If the bad luck protection cannot be utilised by the entire player base, then it simply should not exist.
Personally, I feel that the implementation of puzzling cartel chips shows too much favouritism towards raiders and should be removed entirely.
If the bad luck protection cannot be utilised by the entire player base, then it simply should not exist.
and there it is. the fabled “if i dont get what i want then NO ONE SHOULD GET IT” argument
Let’s see should the first actual bad luck protection be removed? The biggest No ever.
Should it be expanded and iterated on? Yes.
No, I don’t think a system should be removed just because some people have loot envy.
I think they are fine as is. People already capped out or expecting free Mythic items can just get over it.
It’s open to the entire player base. Mythic raid or not is a choice. And the dinars will be used by a multitude of players even if they can’t get myth track.
It’s an experiment. Save your complaints for the next meme s4 when they change things up and use these same weak arguments.
Nah. More like, “People are acting like spoiled children or psychos over something in a video game and Blizz needs to treat them like children who misbehave, so they should remove the entire system and never bring it up ever again.”
People did this to themselves. The insane behavior I’ve seen, the threads deleted, etc. have been way past irritation and border on such insane outrage, it’s ridiculous.
Another thread on the mute pile.
Nope.
The chip existing really doesn’t affect me in the slightest.
Yes, but I believe most things should be removed altogether, including the game as a whole.
This is a clever way to make your point but just because a person won’t utilize it doesn’t mean they can’t obtain it. Obviously they have to raid which is a whole other topic.
Yes, I absolutely do believe they should just be removed altogether.
It would be better and more fair for everyone involved to not have an option rather than turning OUT-OF-RAID/weekly quest rewards into a raid difficulty based caste system.
The best option would have been to simply announce that they weren’t coming at all though.
Remember its welfare handout epics if other people can get the myth track of items
But its super hard worked and deserved for getting your bis guaranteed for killing a boss a single time
Well it really serves no purpose honestly.
Already killed mythic gallywix? Don’t need loot. You’re done for the season.
The puzzling cartel chips don’t help the game in any positive way
Also we should mention the fact that the puzzling cartel chips creates A HUGE DEMAND AND MARKET for mythic raid boosts (which makes the game pay-to-win)
What’s the purpose of locking loot behind a mythic gallywix kill if someone can just buy that with gold?
Is it “bad luck protection” to get a house of cards for the entire raid on their first successful mythic OAB kill?
Not really, no.
Time to get on killing Mythic OAB! Be sure to hit level 80 first ![]()
Hilariously the people who actually need the small damage/survival/etc boost are the people who are doing ultra high end M+
But they’re locking it to raiders only, who absolutely don’t need full myth track
If they didn’t get it on kill then yes. They did not have good luck to receive it on kill, so the only conclusion is that they in fact had bad luck on the kill.
I’m almost there Bags. I’ve been trying very hard. Only been level 51 since BfA so I’m making progress.
At this point, yeah. The drama is absolutely dreadful, though I am sure some people are loving the drama and finding it entertaining.
If the entire raid didn’t get it on their first kill then it’s bad luck protection?