Discipline "Buffs" Feedback. TLDR, Useless

I more just don’t think there’s a way to get one without the other, especially in group content.

I think they COULD do something like buff sins of the many insanely when you’re in a solo group to make world questing feel better, but in groups? If you’ve got the punchy DPS and you cast more dps globals, you’ll just be doing more than other healers - hence voidweaver (and voidweaver still feels like it’s weak button to button).

Oracle’s not in that spot - for sure - they could do with buffing the damage in PvE, but I don’t think they could ever be buffed to Holy Priest standards because realistically Holy’s not doing much BESIDES that holy fire and rhapsody proc. And there also should be room for classes that do more maintained damage vs classes that do big upfront bursts even in the healer crowd.

So I guess I do disagree - but not fully. I just don’t think there’s a good obvious solution to that - wheras there are obvious solutions to make priest feel better agnostic of that, like movement options, or an interrupt, lol.

Almost feels like Blizz threw the solo version out forever ago though. There’s been completely terrible damage/solo classes since vanilla, and blizz expectation has seemingly been to just swap specs.

I’d want Oracle to do just slightly less DPS than Voidweaver and I’d be happy. Right now it’s astronomically less. It feels horrible.

Disc, the spec as a whole can never do the same punchy/bursty DPS other healers like Holy do. I understand that because “DPS to heal” has to be balanced. Other healers spend globals casting healing and defensives- with DPS thrown in where they can. Disc does DPS the entire time which lets them heal passively. So yes, there has to be balance.

The issue is Voidweaver is fulfilling the “DPS to heal” role that Disc as a spec’s modern design reinforces- a bit too well. Disc is a “DPS to heal” specialization and Voidweaver offers the best feeling DPS between the two hero specs.

I and another poster touched on it above, but I think the only way to remedy this “Oracle has low DPS” issue is if they did this…

Maybe you missed this post, don’t find the issue very important, or maybe you had other ideas.

But this is really the only way in my opinion to make Oracle feel good doing what Disc as a spec is designed to do mechanically (DPS to heal).

Reduced importance of Atonement for Oracle with more focus into a defensive Penance here and there, Flash Heal where needed, absorbs/shields, Premonition, and DR in general. Basically, more of a pre-Legion style of Disc is my dream for Oracle.

Atonement should still exist for Oracle obviously, but I personally think Voidweaver makes more sense anyway to heal more with Atonement, letting that be their niche.

Let Oracle prevent damage let Voidweaver heal it with Atonement.

These are just the ramblings of someone that thinks Blizzard has a pretty good foundation for Oracle, and I’d really love to see it polished out.

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Or just buff preventative measures - PVP aura nerf it.

Or look for indirect ways - IE: Reflective Shield being buffed in the oracle tree.

A totally new talent in oracle that works like Catharsis but off PW:S - when your PW:S absorbs damage, your next penance is increased. Etc, etc.

There’s a lot of ways to do this. I think the post you linked is an incredibly complicated way that blizz should probably not approach with a 10 ft pole because of how easy it would be to mess it up and heavily nerf voidweaver.

It’s also like… not a good direction to take for the future of the spec if hero talents are actually evergreen features and stick around. If the problem is oracle - the changes need to be for oracle. We know what Disc plays like when it’s got a billion aura nerfs because it was too strong in raid and/or when spirit shell was too strong. It’s not good.

But buffing preventative measures buffs atonement healing and dps in equal amounts :grimacing: and to close the gap with VW you’d have to add an immense amount of damage to Preventative Measures, like more than an additional 50% on top of what it is now lol and that won’t do

I think the Waste No Time / Miraculous Recovery talent could be removed and added baseline and they could add something like, “Holy spells do an additional x% radiant damage which does not trigger atonement”. Outside of something like this, I don’t see it changing meaningfully.

Honestly, that’s ok by me. I am keying 10s and 11s doing 125k dps. I regularly stop dps to hold onto big weal & woe + 4pc shields. At the end of the day, nobody really cares about my abysmal dps as long as no one dies :\

The goal isn’t closing the gap with VW. It’s making a higher HPS direct healing counterpart with less damage.

Literally they could buff Holy Nova damage by 100% and it would probably fix a lot of the DPS problem just using rhapsody charges - and it doesn’t transfer into atonement at that same rate.

But realistically, a 50% increase to Smite/Penance wouldn’t actually give that much HPS in raid (where Oracle is STRUGGLING right now), and in dungeon wouldn’t make enough of a difference to make it on par/op.

PvP is the problem and would probably need aura nerfs for any buffs done this way.

I swear there’s a lead dev that starts twitching if he can’t fit hpal nerfs into a tuning pass lol

Not closing the gap 100% but to even get in the ballpark you’d have to go with some super over the top tuning and I strongly disagree that a 50% increase wouldn’t make a difference in dungeons. Looking at my own logs, I’d estimate that would increase my overall healing by ~10% and a lot of it would be during large penances after radiance, meaning it’d be concentrated in key moments. Definitely would make a big difference. I only speak from m+ perspective though, so I definitely have my blind spots.