Disc Oracle Nerf. Thoughts?

What is everyones thoughts on this? Seems like before the patch there was enough healing from Oracle to make it through the non-cooldown periods but now it feels like when our cooldowns have been used, we will struggle to keep the group up? That is a terrible feeling playstyle if so. But curious on those who play it more? I am not a voidweaver fan and was happy where Oracle was in terms of playstyle.

Oracle

  • Discipline

    • Prompt Prognosis increases Penance’s first bolt by 125% (was 200%).

    • Prophet’s Insight increases Atonement healing from Holy spells by 15% (was 20%).

We were a little over tuned. I think its more directed towards M+ than raid though since you can afk healing for the most part rn.

… That Piety is going to make things terrible for both Holy and Disc as time goes on and we’re going to be nerfed because of it. Disc is feeling it now, because Holy’s just not there (it keeps getting large aura buffs).

Would rather something active than Piety but… :woman_shrugging: this is where we are.

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Considering penance was lay on handsing people in pvp it’s a good change. Oracle’s payoff should come from Weal and woe empowered shields and working with our apex talent, not having the generator be the payoff.

It also brings it more in line with VW after the buffs which was struggling.

I’m concerned for aoe healing when UP and Evangelism are on cooldown. Spot healing is very strong but when all 5 members are taking aoe in higher keys, it’ll be interesting to see if Penance with Power of the Dark Side is enough to keep the group up. Even Evangelism is really just buffing Penance (aoe atonement) healing through Harsh Discipline. So the nerf to atonement healing for holy spells is concerning. Although if Power of the Dark Side causes Penance to do shadow damage, maybe it’s unaffected. But it reads that it empowers the Penance with shadow instead of turns it into shadow damage.

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Disc might have been overtuned in raid but it wasn’t egregiously strong in dungeons, despite what streamers were saying.

For all of beta, Disc has had high rotational healing but fairly awful healing CD’s. Evang just isn’t that powerful for a 90s CD and Uppies on a 4m CD or Barrier on 3m means Disc just doesn’t have buttons to press for many of the dungeon mechanics that require big healing ramps every ~60s or so.

So Disc just having higher baseline healing outside of CD’s made sense. Much of that throughput came from Penance. It got significantly buffed for Midnight through talent options and gave Oracle good AoE Atonement healing with Penance for damage and also good spot/debuff heal with Penance defensively.

After the last 3 weeks of triple Disc nerfs, the spec is now struggling hard. The talents that buffed Penance got nerfed by 40% so now overall, Penance is ~26% weaker. That’s not including the Holy Ray nerf that allowed back to back Penances to really move health bars and provided a pseudo throughput CD every 18s. On top of that Atonement healing got nerfed by 10% and Piety by 25%.

The result is that Disc throughput is considerably weaker, especially in dungeons. Weaker than Hpriest, Rdruid, MW, Hpal, Pres and Rsham. Yea, that’s weaker than every other healer, based on my testing.

The gameplay hasn’t changed. Health bars just don’t move anymore. Pressing PW:R/Evang into double Penance and then hitting PW:S to prepare for more incoming damage or to triage a outlying health bar just doesn’t keep the party topped up or out of danger.

So playing Disc now feels like I’m constantly and slowly drowning on fights like Garfrost until I trade PS, Uppies or Evang and I space those out enough to try and ensure the bosses die before I’ve cycled through them all and have nothing left to press. If anyone takes significant avoidable damage or makes a major mistake I just don’t have the buttons to recover. Disc is now the only healer that makes me feel that way.

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Wow continues to be the only game that can’t separate PVP and PVE power for players properly. As long as that continues to be the case, PVP will continue to screw players over whether they participate in that content or not.

I’m sorry Disc Priests, this was my fault. I finally got so frustrated at the state of Holy I swapped over to Disc and the next day the parade of nerfs began.

I’m considering switching over to Druid to wreck them next.

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the funny thing is they can but just choose to not fully do it, they just do it halfway.

This has been a problem since the inception of the game and will never go away.

Yeah, it was for that reason that healer priests could not have an interrupt, because “then they would be too strong in pvp”.

And everyone was like, “then just give it to them for pve only” and instead of doing that they just reduced kicks needed and took the interrupt away for every healer.

Yeah I have my old Druid leveled up and ready to go in case Blizzard continues to gut Priest specs due to PVP. I planned to main Shadow, which is a few changes from falling off as well. I’m already not pleased with the atrocious lack of mobility (likely also PVP related) but could live with it.

Idk, but I just healed a +12 dawn as oracle disc and it felt terrible. I could really notice the difference since today’s patch. Debating on not playing disc now.

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Yea a lot of Discs about to start complaining. The throughput just isn’t there anymore.

It would have been fine to nerf either the healing or the damage. They hit both which double dips healing nerfs. That on top of twinsight not spreading atonement means more gcds are dedicated to pleas or flash heals for spreading atonement which just results in more gcds not pad healing the group. Like they need to choose where to hit the toolkit. Not hit the entire kit without thinking about how affecting one area affects the rest of the toolkit.

Yes, I tried a 15 and logged. It’s depressing how garbage they became in a single update. Way too many nerfs. Definitely gonna change mains going into midnight if Disc isn’t buffed before it. It feels like I dropped 15 item levels or something. Absolutely 0 aoe healing. Sad panda.

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Yea I don’t think Blizz has figured out exactly how much Oracle now lives or dies based on the tuning of Penance.

The removal of Premonition and the double charge of Penance along with much of the talent tree being talents that buff Penance, means that when Penance takes a nerf, the spec just stops working.

So Oracle Disc is now the spec that has 17 talents tied to Penance is some way. Has the Hero talent tree entirely revolve around Penance and give it two charges to make it a major part of gameplay but when we press Penance, nothing happens.

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