It is pretty clear that this map heavily benefits casters/ranged and healers with their miriad of knockbacks and displacement over melee without z axis mobility (most of them).
In a pure melee lobby its whatever, not an issue
It is pretty clear that this map heavily benefits casters/ranged and healers with their miriad of knockbacks and displacement over melee without z axis mobility (most of them).
In a pure melee lobby its whatever, not an issue