Dire Maul East needs nerfing next to stop abuse

Blizzard needs to just stop with the farming nerfs. They are trying to appease the smooth brains with the constant nerfs to farms. So many content creators applause them for nerfing farms that are literally going to do nothing to combat botting.

naztor#1408 is my disc btw lazarak

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I’m not arguing against mage some farming, I’m saying mage levelinf boosting needed a nerf. I don’t think anything outside of mages boosting for exp should of been nerfed.

I feel like the only person making the jump from mage boosting and exploiting mechanics in instances, rogues exploiting pick pocketing mechanics and hunters selling loot from tribute to “all instance farming is an exploit” is you.

Anyone can kill lashers and collect herbs in dire maul. Jump runs with a partner was a good way for people to make gold.

Which of these farms are you actually upset about? Maybe you’re a salty mage?

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Added. I swear farming is going to be so boring this fresh.

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“It’s okay when my class does exploits, but it not okay when your class does exploits” is basically what you’re saying.

You’re an absolute hypocrite.

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What are you talking about? I just said you’re making a leap.

I never said anything about my own personal activities in Classic. I never even played a mage.

You just sound like you’re angry you got nerfed.

What they nerf at dire maul tribute?

It might be a leap, but it’s still at it’s core the exact same thing.

Just because one exploit makes 100g per hour and the other makes 300g per hour doesn’t mean the 100g per hour exploit isn’t also bad, both need fixing.

i’m not complaining about any farm being nerf, it just not right that you can kill 3 bosses abusing their pathing and then mine one of the most expensive item in the game. The economy just going to get destroyed in a few days.

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Having less gold than other players isn’t the same as the economy being destroyed.

That’s another thing these DM:E farmers don’t seem to bring up, they think DM:E is fine but like you pointed out they are also guilty of abusing mob pathing to cheese boss fights and using safe spots to evade mobs if they do a bad pull.

people won’t have issues making gold, but in my opinion it doesn’t feel right to have a lock just for DME runs or a mage for boosting in old classic.

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What changes were made to tribute runs?

  • The Gordok Tribute chest in Dire Maul can no longer be looted by players that are not on King Gordok’s tap list when he’s defeated.
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my farm is firewaters I own than place

Same opinion as you, only thing id say in defense of the changes is im glad there will be some impact on the amount of blackmarket gold which for some people is a game breaker. There were people who played classic buying gold the whole time even to level so literally for some people gold buying is the game.

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Opinions are like elbows.

Everybody has two or three.

look up the definition of a forum my friend

wut

Wait, hold on… Mage AoE is nerfed? I thought that was just in TBC. Is the AoE nerf in SoM too?

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