DF abandons WoW’s solo playerbase... but why?

Yeah idk,
“The games needs to be how I want it to be and if you don’t agree you are an elitist”.

Next line
“The way you want the game too be is bad”

Seems like they are an elitist to me.

There is a difference between a casual with strong opinions and a toxic elitist raider or mythic plus player that believes solo play should not be a thing.

And there’s another strawman.

Do more solo content than “solo players” because they play the game.

Please, tell me what solo content they bother to do?

Dude, I’m showing you the door, do the rest, I have the full plate mog from that place from Mythic already and the Jaina mount, why would I waste time in there ?

Solo play is very much a thing.

I’m against over-rewarding trivially easy content.

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Mage tower. :dracthyr_hehe_animated:

I have seen the entire house. You need a group of 5-6 players to even get past that Opulence. If not in a group it’s impossible.

The list has been posted 6745 times since dragonflight launched.

Once again, you can’t play the game unless blizzard tells you to “go here, click this, grind this”.

It’s embarrassing.

I did mage tower and got the challenge mode appearance, when it mattered. The Artifact skin.

This isn’t true. Crafting gives you 392s baseline and the 4 renowns give you a free Primal Infusion for 405s.

You don’t need to be a heroic raider.

Also, always funny when solo players think anything under 400 is trash. Like all solo content can be done at ilvl 360.

Matters now too y’know.

You did the mage tower well after 7.3 was out.

It doesn’t really, as you only get recolors of Tomb of Sargeras gear, and frankly ugly recolors. Barring maybe the warlock set.

I swear solo players will never be happy :expressionless:

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360? Try 310.

It also has a mount for doing like 7.
So it does matter, and it does count as solo content that you have access to. Y’know, alongside WQs, primal storms, and the two trials in the world.

I did the mage tower gear in 940 gear. Which is between 7.2 and 7.3

Because once again the developers think catering to the 1% is a game winning strategy.

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