Devoker is setup to fail

Heroic class? Sure, heroically failed class as Devastation Evoker.

So far, I’m talking about PVE since I’m only level 67 and just now go to Valdrakken. I’m sitting at iLevel 299, which I think it about on track for level 67. I have to say that I’m not having that great of time with it and am about to give up and just cancel my sub.

I was very excited for the new race/class and it was great at the beginning, from 60-64, but about 65 to now, it’s been difficult. I’m not sure why it is such a huge leap in difficulty, but it’s got to the point now that a single mob can take me down. I’m not talking about boss level, gold or silver frame mobs, but simple mobs.

So why is devoker setup for failure?

  1. 25 yards range spells
  2. DPS isn’t really that great.
  3. DPS cooldowns.
  4. The toon is so squishy.
  5. Mobility, sure it has that, but once again, on high CDs.
  6. Crowd Control, see #3 and #5.

If my range is only 25, shouldn’t I be able to blow away a simple Mob’s health to nearly death with a full tricked out Fire Breath charged up to 5 levels (traits), but I don’t. As much time as it takes to fully charge it, it does pitiful damage. And yes, I mentioned my mobility and CC’s, but I often have to use every single trick in the book just to take down a single mob (no framed mob at that). Then I have to wait until those tricks are back off CD.

Not supposed to be able to obliterate the mob so quickly? Okay, then that means I can tank the mob as it gets closer? Nope, can’t do that either. You’re either on CDs already or you can’t out heal the damage being done to you before you run out of mana, which is weird because I don’t have that problem on my other toons.

Well I can just out range them then since I can destroy quickly or tank, right? Nope, 25 yard range. LOL@ Hover because it’s on CD already.

ANyways, sorry for the rant. I love the class and how the damage spells work and I love the dragon race. BUT, you’re going to have to do something for the PVE portion. Either increase the range, increase the damage, give it better base healing, lower the CDs, change the traits to give better resets on both damage spells and mobility. Just do something! It’s setup for failure!

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Mob scaling really starts to overtake gear upgrades after 65; the leveling experience really isn’t a good measure of spec strength at 70.

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while true. My evoker hit 70 and I bought a full set of 343 gear, and its squishier than my mage :expressionless: who also bought 343 gear. And…like I said in another thread

My mage without casting anything and being a dummy takes more hits than my evoker in mail armor who (in a test against a rare boss, same boss btw. Both times people showed up, but I was first one there) just sat there being a dummy. When my mage actually casts spells…its a night and day difference in survivability and being able to solo stuff.

With that said…my evoker when people are around (devoker spec) gets stuff done, lots of damage.

Maybe evoker (devastation) is just a group focused class and not meant to be played on ones own or something. But, even my mage can do stuff on their own and is rather tanky, and has far more defensives/CC and even has self heals these days

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I literly do not understand people saying evoker is squishy.

Here I am pulling 4-7 elite mobs at a time killing or 5-10 normal and barely going under 90% hp. It is so confusing reading these posts.

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I literly do not understand people saying evoker is squishy.

Here I am pulling 4-7 elite mobs at a time killing or 5-10 normal and barely going under 90% hp. It is so confusing reading these posts.

sure… :). and we believe you of course.

I also just landed on the moon about an hour ago.

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I kinda wonder if Devastation may be bugged. It seems like it takes way more damage than it’s supposed to.

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I do not care if you believe me or not. Your feelings do not matter to me. I am only speaking from personal experience.

well, I’ll just compare it to mage…since evoker is a caster type class really.

Devastation has a rather weak living flame heal (though I guess its being buffed), that you can either have a HoT or a 40% better heal but longer cast time.

That one heal that goes on the ground and heals you/around you, forgot the name sorry (terrible with names, often dont remember my own characters names xD)

Obsidian skin, but I don’t notice any difference when using it.

Deep flame stun, but gotta talent really far into it.

Hover, in fact, hover is probably the most survivable aspect of devastation and gotta make heavy use out of it. Gotta get 2 hovers with that one talent, makes such a huge difference.

But mage…

ice block, also heals you

Multiple slow abilities

multiple blinks

I don’t care about the range limit, but mage does have 40 yard range spells…and devoker fragility does not make up for the short range

Mirror images that can sorta tank for you a tiny bit if you are good at using them properly, AND (can) heal up to 15% of your HP if you talent for it

That time spell that reverts time to when you pressed it

Sheep is a thing

Lots of instant spells and short cast spells

I mean there is so much crowd control/slows/healing and all kinds of things that mages get that I don’t think I tbh want to list it all and make a novel of a post.

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What’s your rotation? While yes I think devoker is way too squishy and needs some tweaking, its not THAT bad, kinda… ok its bad.

But yea what’s your rotation? I do fine most of the time…

For regular leveling world content I do: Single Target
Shattering Star
Eternity Surge Level 1
Disintegrate x2
Azure Strike (not Living Flame)

Stuff is usually dead…

For multi-target I use the same except increase charges of Eternity Surge, then I use Firebreath, Pyre, and Deep Breath as needed.

I use defensive CD’s as needed and Dragonrage as needed but not often.

Again, I’m just talking leveling and world content.

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outside of its CDs , yes the class feels squishy.
However, I rarely die to mobs if I can kite them using hover, slows and roots.
If I have to pull more than one mob, I’ll root them first (you can spec for a better root) and kill one at a time.
when your health goes down, you have two good insta heals and you can also use obsidian scales and another ability that turns 100% of the damage into hot (1 min CD).

bottom line , evoker is very squishy but has decent utilities to counter that.

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I actually think something is wrong with the mail armor type itself.

Outside mages (though they are, for me anyway, far more survivable than devastation)…warlocks are far more tanky in cloth than shamans/hunters/evokers. Granted, a lot of that is probably cause of their innate abilities. And I actually think mages are easier to play personally than warlocks, but that aside…

Demon hunters wear leather, and even havoc, and that is IGNORING their self sustain (this is just standing there taking a hit), far more tanky than shamans/hunters/evokers.

Druids, ignoring guardian, wear leather, and also can take a hit.

Rogues are the odd one out, they squishy as hell and actually seem squishier than mages…at least while leveling, I gave up my rogue cause it was too frustrating lol.

But hunters, shamans and evokers are wearing mail and are all 3 very squishy when getting hit. Yet are wearing better armor than mages/warlocks/DH/Druids

Which brings me back to…

how does armor even work in WoW?

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I think the big thing for me anyway. They (evokers) wear mail, I expect them to be tanky sorta like a warlock in a way.

If evokers wore cloth, my expectations would be completely 100% different

mail armor provides better reduction against physical damage so if you get hit by non physical damage, then your armor type ain’t matter

also, you get a 5% bonus to mana for wearing mail armor as evoker. That’s probably better than the useless damage reduction.

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armor type is completely useless in my opinion. Warlocks wear cloth and can tank better than most tanks I know lol.

given that evokers have dragon scales, you would think that they somehow inherently gain some sort of a buff for damage reduction. but instead they gave us an ability for that. overall, I think they are a squishy class, but that’s also because we are a mid range caster which is pretty much “in your face” caster so mobs and players can close distance much easier.

well, I mean…

Ignoring innate class abilities, granted I did bring up warlock which is probably 99% class innate abilities. But…

my mage can literally tank more hits just standing, no abilities cast, than evoker. Granted not THAT much more, but one wears cloth and one wears mail…my mage shouldn’t take nearly the same amount of hits against a boss, should take LESS than my evoker. Thats the problem for me. And then when you put back in class innate abilities, mage just has a ton more CC/defensives and (again) self heals)

I should add (in its own post), my complaints aren’t because I dislike the class. I want to see it better. I actually love the mechanics and gameplay of devastation, and I like how the spells work and don’t really care about the range limit doesn’t bother me. But it should be more survivable and not be so squishy, kinda ruins it for me personally.

I actually kinda “complain” because I want to see the class improve, and be better. I don’t want to be godmode cheatmode warrior, maybe not even as tanky as warlock, but at least middle of the road since wear mail and am a dragon with strong scales and all

I agree, the class feels super squishy. I don’t know if that’s by design or a bug. Knowing blizzard, i bet it is intentional.

like I said, because we are a mid range caster, and that’s not going to change, they should have made us far more sturdy, but instead we are a glass cannon class.

I won’t hold my breath. I’ve accepted the faith and will try and enjoy the class fantasy. Would be nice if they address those issues later on, but I have zero expectation so zero disappointments hahaha

why say this for only mage when all evokers take this and it single handedly enables you to kite literally anything that’s slowable

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not entirely true. you can only kite if you have hover up. Outside of hover, no kitting. you are just standing still and channeling. Hence why people are asking for castable while moving to be baseline for Dis and LF