I mean the old lightwell that looks like a light plate floating.
If people actually like this idea we could make a big post about it in the priest forum and someone who has access in the priest feedback for SL can write it down there.
I honestly love the OG lightwell. Just make it a shorter cooldown and have itâs target/click range like 50-60yards and people could access it easier. The main issue with lightwell is with fights/affixes requiring so much movement itâs hard to play around clicking a lightwell.
Also just make holy fire instant apply a significant dot to the target and when you smite that target it erupts in holy flame, burning all enemies around the burning target.
Most people with a brain gave up on Holy and most likely disc post cata/MoP - unless they wanted bonus points for making a broken/weaker class work for bragging rights. Legion killed off any interesting lore regarding priests and the light etc, and now is super cringe.
Have fun picking holy priests based on which Covenant will let you have more movement or defensive abilities/damage so you can maybe be on par with other healers who have more solid toolkits!
Had my first dabble in Mythic raids since I came back to the game and it was actually kind of interesting. We had 1 of every healer class except for Disc Priest in the raid and everyone was putting our near equal numbers on the charts. Some fights one healer was ahead of the other, but not by much. So just based on my personal experiences I donât see where Holy is behind in raiding.
I can see where Holy can have some additional tweaks in M+ though, but for raiding thereâs literally nothing more complex for healing other than rotating which big raid heal youâre going to use at which time. Some fights you use Renew more than others or others you stand in the pack of grouped up people and spam Prayer of Healing over and over.
You literally canât do much for raid healing in general beyond that. It seems to be a lot more routine based than what I recall because you got Seeds of Eonar, Halo/COH/Sanctuary, Salvation, Divine Hymn, and you just pick which one youâre going to use every 30s the raid takes a hit. Thatâs just how the encounters are designed now.
I donât think bringing Lightwell back in its previous iterations is a good suggestion because itâs either going to be something folks donât click or itâs a passive. But this? This would insure that itâs used and has a bit of player engagement. Then againâŚsome folks donât even use their HealthstonesâŚbut thatâs beside the point.
Only down side is the rage from Warlocks due to having something unique to their class being sniped.
Overall hps isnât a relevant metric for raiding, is the simple answer to this. The question we ask as raiders when weâre looking at healer choice isnât âdo they do enough healingâ itâs âcan they help us ignore / cheese mechanicsâ. You need damage reduction, an immunity, massive burst healing, or enough damage to let us skip boss mechanics, to be worth something.
Or during periods of the fight where there is no healing, are you mobile / able to go and do jobs in the fight that it would be a dps loss for the dps to go do.
Holy is slow, itâs not got enough burst healing, itâs got no active mitigation, itâs got no damage reduction to provide the raid, and while its pure dps is âokâ, its ability to do that while doing any actual healing is basically nonexistent.
I kinda liked using my lightwell before when I was stunned and it had a decent rangeâŚbad players dont or rarely even use healthstones so it wouldnât be enough to justify its return IMO, if they couldnt be bothered to use the lightwell before I doubt theyre gonna make room for another healthstone item that will most deff share the same CD as the locks healthstone or a potion.
Sadly Lightwell is beyond coming back at this point imo unless itâs a stationary healbot like jade serpent statue or the lightwells from the mobs in the one Cata heroic dungeon ( end time iirc ) or something the healer only can use.
Thatâs to be expected, itâs really only for Mythic Progression once you get past the first few bosses where the gap is notorious, and tbh at this point with all the inflated stats due to corruption it might not even matter anymore (it did earlier in the tier and for all past tiers though).
But yeah itâs not really about HPS, Holy might no longer be No1 like it is in Heroic (HPS wise) but holds its own just fine. The difference comes when you look at everything else besides HPS, Holy only does healing while the meta specs do as much healing plus a bunch of damage and have DR tools which not only increase their effective healing (this doesnât show on meters) but also do something even more valuable which is preventing the group from dying (Barrier, AuraMastery, Spirit-Link).
Also just the healing profile the spec follows, Holy is not really a burst healing spec, itâs more about sustained throughput, nothing wrong with that but burst healing is more valuable in Mythic.
Thereâs hardly any actual fights in Mythic Nz where the raid stacks up so you can use Power Word: Barrier because I was thinking about that. Thereâs one actual gimmicky fight where you have to take turns dropping Mass Dispel. I think it was only maybe 3 out of 12 of the fights the group had to stack up behind the boss without having to avoid aoe being thrown at your feet constantly. The rest just follows the same script of the raid taking damage on a timer and everyone takes turn pushing their heal buttons to get everyone topped off.
Group takes damage and boom 10 seconds later its full HP again. Raid healing in a nutshell.
Holy has more raid wide heals at their disposal. Also, on one of the bosses I got the killing blow with a Smite because myself and three others were the only ones alive. lol
Doesnât matter. Every healer has enough healing, having more doesnât make progression bosses die faster.
On heroic no, on mythic where everyone is planning around trying to survive mechanics that would kill them were they not standing the barrier you put down? Less so. There is a reason active mitigation cooldowns are significantly more valuable than every other type of healing cd.
It honestly depends on the type of damage going out. Consistent damage-over-time you have to shift towards triage mode which is PoM, Renew, etc. Those fights Renew will be the king whereas fights where people are mostly compacted you can start shifting towards PoH spamming on yourself if you have enough maner.
Most of the time though for me itâs rotating which raid wide heals you want to rotate because if you blow them all too early you end up screwing yourself in the turbo-dmg phases.
Either way: you guys have to start getting more positive thinking. I used to be one of those forum complainers, but I did my own stint in game development, and it changed my entire perspective of things.
I feel like thereâs just way too much negativity going on. If you legitly donât like playing a priest or think theyâre not up to your task then donât play them. Donât try and tear down the people that actually like the class as it is.
If you find yourself just on the forum to complain about priests all day then you should find another hobby. I can tell you that developers just ignore/tone out the whiners and only look for those that provide constructive feedback. Compare the Shadowlands beta feedback threads where people post paragraphs of stuff vs most of the whining going on here and its apples/oranges.
You guys ask all the time why Blues donât post or talk to us. The legit reason is because they donât want to deal with the negativity. Hell, people harass the developers on twitter over petty stuff.