The crit is why they scale infinitely later on.
Itâs actually rage generation that cause it, Rogues and hunters have as much crit as Warriors in the end game, They nerfed rage generation in TBC for that reason alone.
What build is allowing the dmg you speak of with a shield? Is it the weapon they are using?
No itâs the speed, very high crit per minute is how the damage of deepwound increase so quickly.
Warriors is the only fun class donât nerf them to match the smoothbrain autoshot lightningbreath rotation.
I beat a lvl 21 in a duel on this guy at lvl 16, Rend and Sunder Armor stacks.
Devastate rune ofc, Iâm a shield-using Warr and Iâve got Shield Bash as well.
They were ranged and I kept running through them to stop their casts, and I won the duel in the end lol.
Can you share evidence of this like a log or something as it sounds ridiculous and
For those of us not in the know how does a warrior get regular ticks of deep wounds that high?
Its impossible to stack deep wounds like this on a player, thatâs why no one has ever heard of it, it only works on bosses and even then its only worth doing on the turtle boss because he has such high armor + a defensive barrier.
this is another streamsnipe troll thread
rofl this is what i have been trying to tell beast mastery, thank you for proving my rhetorical point.
I agree. Nerf hunters more.
Fast weapon, high AGI, spam hamstring if everything else is on CD
To be fair, Blizzard employees were off for 2 weeks for the holiday break as more awareness around this came up. Although this does warrant a nerf if you look at how they handled other things, but they might be focused on releasing the next phase with a bunch of changes as opposed to smaller hotfixes at this point.
Whatâs wrong with that? You might also point out that now itâs also 1 feral druid per melee party in raid, so maybe what 5 feral druids/raid?
you sure about that
No. Blizzard should never listen to suggestions like yours.
They basically implemented the deepwound version of Wrath which is tuned for the higher damage in Wrath, it makes no sense in Vanilla, it will probably get tuned down eventually.
Not impossible, just very unlikely.
It would require the warrior to be zugging someone that has a healer or 2 behind them keeping them alive long enough for the bleed to stack up.
They use the 1.2 dagger and a shield to stack deepwounds infinitely
Nice, good thing i started a warrior alt.
I want to do rogue as well to distract people of lifts. The only reason, i wont even gear it.
Clown take from resident forum clown.