It really isn’t. There is no way to stop toxic interactions on the internet. The ESRB gave up even trying to rate this content. Any opportunity that people have to be toxic, they will be. Vote kicking from groups, training mobs on you in the open world, camping quest givers, mounting huge mounts on top of interactables. Hell, there were just a thousand people fishing over the christmas presents so no one could click them. People spell out racial slurs with corpses in capital cities.
The discussion of “how could we alleviate toxicity in an online game” is as freakin’ useless as “how can we alleviate toxicity in politics”. People are toxic. You can only eliminate toxicity by eliminating people. The onus is on YOU to limit your interaction with the general public as much as possible. Remove all global chats from your chat boxes is a good start. Only have guild, real ID, party and raid chats ever viewable. Never group with strangers - only do content with people you know. Wrap yourself in a thick bubble and the game is almost enjoyable.
i mean…i hate paying higher medical taxes because obese people need extra care and treatment but i can’t just kick them out of life because i feel like it.
No reason to say “lazy” here. This isn’t lazy play. This is saying, “We have this mechanic that punishes players”. And we should have another mechanic in the opposite direction that holds those players accountable. You want to kick? You better have a damn good reason. If not? Then you pay the penalty. Right now it’s a 1 way street. It should have a counter.
And who decides what is a “good reason?”. The 4 members of the group that were frustrated by the healer’s obvious inability to handle the content decided that was a sufficiently good reason. Should Blizzard hire 40,000 customer advocates that manually interview all group members and investigate archived footage to arbitrate vote-kicks?
Or … be a decent human being toward your fellow players, and hope others do the same.
There’s gonna be rotten people, especially in a situation as anonymous as this, but it’s no reason to treat every interaction as a negative one. I’d even argue that this attitude is the reason PUGs can be so unpleasant - everyone’s on edge from the get-go.
While I do agree with you in saying playing with friends is the way to go, I don’t think avoiding PUGs entirely is the answer. … Or should be, anyway.
Stonecastle, I don’t think this is all of 1 and nothing of the other. I’m saying there should be an option to not pay the cost here. I’m open to ideas. A tank being an a**hole who wants to kick someone so every clicks “Yes” because they don’t want to wait in long queue times is not a great response.