yeah, only did that once but it took far too long to die so we were missing something
People comparing it to hillsbrad and the likeâŚare the ships timed events like portals? please say no. I hate forced add spawn wait dungeons.
yâall say that about every dungeon where you donât know exactly where to go. Itâs a dungeon, they should be a LOT less linear anyways.
Strand of the Ancients and Isle of Conquest too!
No, but itâs a sky ship battle and you have to mount up and hop from ship to ship, then you have to mount up to avoid damage on one of the boss fights.
For people who donât like dragon riding or have weak stomachs, itâs probably gonna suck.
But I thought it was a blast.
oh whew. I hate those portal dungeons
Any dungeon that requires flying and isnât clear on where to go and what to do = BAD.
I hate it
What is so confusing about it? Itâs a marvelous dungeon. The mechanics are fun and interesting. I love incorporating flying into the first and third boss.
This dungeon is a masterpiece. Nokhudâs was a flarthole compared to Dawnbreaker.
Dawnbreaker is * chefâs kiss *
Exactly my thought. Occulus 2.0âŚI just wonât do it.
Step 1. Get on ship
Step 2. Defend ship
Step 3. Get off ship go kill nasty miniboss bugs.
Step 4. Kill big bug
Step 5. Back to ship
Step 6. Bigger bug squash it
Step 7. Chase big bug and collect yellownorbs
Step 8. Attempt 2 of squash bug
were you not also supposed to go down into the town to kill a couple mini bosses or something? i did it with followers and was rather lost the entire time, i was just flying around to the big yellow dots on the map
This is my favorite dungeon in this expansion. Partly because its so quick and breezy, partly because it is so unique compared to every other dungeon in the game.
Playimg it with PUGs who have never done it is a pain. I will not belittle that fact or lie. But with a group that knows what it is doing, not even a premade but just a PUG with knowledge of the dungeon even, its probably the quickest dungeon to finish. Iâve done sub 6 minute runs on normal.
It definitely is going to be the most divissive dungeon though.
My least favorite is the kobold one, entirely because i hate the darkness gimmick of the mine cart section and the final boss. That place sucks. And those candles can frig off.
If I could remove a dungeon from the game, this would be the one. Itâs the worst dungeon design Iâve seen in a mmo for the last 24~ years of playing a lot of mmos. There was a bad one in rift as well but Iâd argue Dawnbreaker is worse than that.
Sure itâs not too bad once you know how the dungeon works but youâll run into people who have no clue. Itâs just such a bad design and you canât defend it. Maybe if they forced players to do the follower dungeon first(dawnbreaker) it wouldnât be so bad.
Good. Pug groups need not be a thing. Make some friends.
I liked Oculus and Culling, so meh regarding thoseâŚbut this is significantly better than Old StratâŚand almost all of the DF dungeons as well.
it will be fun in mythic + =)
Yeah Iâll likely stay away from this dungeon, 1st time doing it was ??? the whole
time.
Mechanics arenât for everyone.
Yeah id hate being a fat, bald coomer millennial to.
Itâs not bad once you know where youâre going but unless someoneâs pinging a place to land on the ground for the 2nd boss, itâs really awkward trying to communicate in a pug.