Out side of the two typical factions & many races we play – All of the other ‘threats’ have sort of lost their menacing appeal, in comparison to the might of the Alliance and the Horde — or the combined strength of the magnitude of Alliance & Horde working together.
This has created an array of issues, such as - but not limited towards:
- It’s got to the stage where many of us have recognised (at least by lore standards) – That we don’t really feel as much intensity, awe and value of importance as an adventurer in our journeys anymore.
- Our kingdoms are held-fast strong, and collectively dominant — and yet we don’t really expand much in spite of this
- The matters of being ‘crucial’ to ensure survival, progression or flourishment of X race’s / faction’s people has fallen.
So I was wondering – How would the players feel if the wars we’ve had overtime, with the Legion, each other - mild adventures in between and around along with other dark forces was established to the point that both the Alliance & Horde’s numbers have been dwindled so much to the point that the other forces have began to recognise it.
That in our constant wars, battles and hardships – We have diminished in size to the point that old enemies, thought-defeated adversaries and even new threats — Have began to rise. Seeking to claim kingdoms for their own ends, purposes and goals.
Ultimately:
We could have enemies & forces that could prove troublesome later, arising as a considerable threat & rising in enough power to pose a challenge for our forces and a threat to our faction’s very wellbeing, such as:
- The Centuar of Kalimdor
- The Kobolds
- The Gnolls
- The Quilboar
- The Harpies
- The Mogu
- The Atal’ai
- The Ogres
- The Tol’vir
- The Satyr & other demonic beings
- Elemental factions continuing to rise.
- Criminal Syndicates emerging
- Pirates continuing to manifest around the world (After the One-Piece
/s )
- The Grimtotem, Feltotem and Yaungol fortifying for dominion or one last push for power.
- The Mantid and other intelligent Aqir races, building their societies once more & seeking to claim resources from other lands.
- Warlocks, Necromancers & dark practitioners.
- Undead who had been freed from the crown of domination (either since the first time or the second) and are now rising in power (including those of the Nerubian Empire).
- Zul’Drak having unified with their freed undead & rebuilding their empire … For better or worse.
- Zul’Aman & Zul’Gurub on the rise once more …
The murlocs numbers growing of terrifying masses over multiple regions – All with heightened intelligence … and deadlier weapons.
and so on …
There’s loads of threats that could be build up as a major threat – without disposing of them entirely the shear moment they’re introduced (that’s boring) and build up plentiful amounts of stories overtime.
So
On that note …
What story or threat once thought trivial or dealt with — Would YOU like to see? ![]()