Greetings, Deathlords of Acherus.
I must raise everyone’s awareness of side effects of Doom Weed.
Doom Weed is an Herb found in Tirisfal Glades where there is an abomination mistook it for Gloom Weed. Suffice to say, the abomination’s master… Apothecary Jarrod was angered by the abomination’s incompetence and send the adventurers to scour some Doom Weed.
I took some of them in my laboratory and found a poor failed aspirant of Acherus to test it on with and discovered some of really dangerous side effects especially those who experienced with undeath. Side effects include:
- Runeforging Razorice on your 2-handed weapon as an Unholy or Blood Death Knight.
- Runeforging Apocalypse on your 1-handed weapons as a Frost Death Knight. Yes, both of them… without learning “Raise Dead”.
- Not learning Mind Freeze and using that talent point to learn Control Undead as an Unholy Death Knight instead.
- Using Death Coil as a RP dump as a Frost DK as a main source of damage.
- Actually enjoying Festering Wounds mechanic and demand more from Blizzard at the expense of Abomination’s Limb
- Being a Rider of Apocalypse without learning Frostwyrm’s Fury, Raise Abomination or Army of the Dead.
- Using Soul Reaper against healthy enemies with weak sustain for upfront damage.
- Having a thought that Kelliste of Antonidas can beat Chillpills of Stormrage in PvP and is the best DK in the world. Better than Mes.
- Better yet, thinking Kelliste is a god who has 20 years of game dev experience, professional hacker and ex-Blizzard employee.
- Having a thought Kelliste could also beat Petkick. Probably both him and Chillpills at the same time.
- Thinking Death Grip is a Raid Buff.
- Thinking Frost is a DW spec and only DW Spec that should remain that way.
- Thinking Blood and Unholy should be DW spec and only DW spec with Frost only using 2-handed weapon and only 2-handed weapon. Opposing true weapon agonistic specializations for Blood, Frost and Unholy.
- Thinking Sacrificial Pact is an objectively good ability and Death Pact having healing absorb is the best thing since sliced bread with both of them are totally original abilities.
- Not using Pillar of Frost or any major cooldown abilities.
- Death Gripping a rooted enemy. Twice. Once if allocating Death’s Echo. Side effect may include the consumer not even learning Death’s Echo.
- Using Death Strike as a Primary Damage tool as a non-Blood Death Knight.
- Not using Death Strike to maintain their own health pool as a Blood Death Knight.
- Not using Marrowrend or Death Caress to produce Bone Shield. Ever.
- Death Gripping an Enemy Flag Carrier towards the Enemy Base with their Flag on it in Warsong Gulch or Twin Peaks in an even playing field.
- Using Frostscythe against a single target or Obliterate against more than 4 targets in front of you with full Razorice Stacks.
- Not having source of Razorice in any of your talents or weapons as a Frost DK.
- Strangulating a Warrior, a Rogue, A Hunter or any non-caster class.
- Asphyxiating yourself into a Warlock’s Nether Ward or Warrior’s Spell Reflect.
- Using Chains of Ice against a boss or a single enemy repeatedly until your runes deplete.
- Paying for Weapon Enchant, especially that increases your primary stat.
- Thinking Intelligence is your primary attribute bonus.
- Using Anti-Magic Zone against a Warrior.
If any of your Deathlord comrades are afflicted by any of these conditions, please intervene. You might save a life…
… or undeath? Whichever it is.
Do what the living cannot.