I am not sure what the state of HC is right now, but here is my question/concept
I am interested in building a guild for people who (Alliance based):
-
Have jobs, families, responsibilities
-
Can only play an hour here or there
-
Want the Hardcore experience without it becoming a second job
What I want to create:
-
Slow-paced, low-pressure Hardcore players
-
No rush, no FOMO, no expectations
-
Logging in for 45 minutes is a win
What I’m not:
-
Not speedrunning
-
Not min-maxing
-
Not trying to “beat” Hardcore
Mindset:
Death isn’t failure—it’s the content.
We track deaths, share stories, and enjoy the ride.
Rules:
-
Play at your own pace (most of us: 1–3 hrs/week)
-
No pressure to group or keep up
-
Real life always comes first
-
When you die, you tell the story
Thinking of treating Deadmines as endgame content, no bank alts, one character, leave guild at a certain level (25, 30, maybe 40)
No judgment for dissapearing for weeks at a time.
If you’ve ever wanted to enjoy Hardcore without it taking over your life, this is your spot.
Looking to get some interest before resubbing to the game.
Reply here