The quick gratification came in the obtaining a currency for a direct reward that you knew you were specifically working toward. Also, only big 3500 purchases took that many weeks, there were smaller things like shoulders and bracers that only took a week and a half.
I’m not saying drop gear like in BFA. That was ridiculous. I’m saying that there needs to be a steadily paced reward structure that allows fluidity within the game’s systems.
Again, Korthia kinda nails this rather well. The problem with 9.1 is that it’s only Korthia.