I dont care that people dont like limb, you clearly dont understand why im replying to you if this is what you actually think
The point ive been making this whole time is that its not as op or uncounterable as you think and shouldnt just be nerfed because youre qqing about it
And its really not our top damaging ability either in single target, you only see it topping the meters from cleave most of our single target comes from dark transformation pet damage
Apparently it wasnât obvious. Itâs also apparent that we have different opinions. There isnât a single class that itâs hard to do damage on. This isnt a fighting game. Thereâs no Up-Up-Side-Down-X-Y-A combo that you need to execute. Burst windows are simple. Abomb limb being set and forget is irrelevant. No classes burst is âhard to executeâ. Itâs an issue of design/gameplay/fun, not an issue of something being overpowered.
Yeah, I think destros and outlaw as two examples are far more unhealthy to the game than abom limb by a very wide margin, and uh dkâs for their extremely high skill cap deserve to be viable outside of this dumb ability.
Itâs just fun to poke at people who are poorly and angrily defending bad game design.
Youâre right, I donât understand why youâre replying to me. You havenât told me anything I donât already know.
When did I say itâs op or uncounterable? I think ultimately the failure to understand a personâs intent is yours, not mine.
I said the ability does more damage than it should and I said the ability is a âset it and forget itâ. Both are true statements.
Yes, an ability that auto grips people into it will do cleave damage.
Whoops, was not fully focusing on this quote and that was not my intention.
Obviously!
Ok, so letâs have a class that only needs to press a single button that is instant cast and thatâs the whole rotation. Why? Because the game isnât that hard so why not?
This is such a fallacy. Excusing bad design because ânothing is really that hardâ.
Youâre absolutely right. No rotation is that hard. But the step in the right direction is not to introduce âset it and forget itâ abilities.
I can maybe understand a small nerf to Abomb Limb damage but what we need is a buff to our physical defensives or mobility. So unfair that tons of other specs get complete immunities that last just as long as our tiny 30% physical damage reduction. Yes we have death strike healing but that only does so much through healing reductions plus it can be disarmed and/or kited so easily and it doesnt actually heal unless the attack hits so if rogue pops evasion and dodges then we dont get healed.
AlsoâŠa warrior complaining about dks? Now thats funny!
The Armor Nerf Destroyed Ele - but hey Iâm still here . Unsure why Destro technically has more damage reduction than someone wearing a shield to melee.
idk
i feel like slappy hands would be a lot healthier if it did some dmg but empowered the dkâs strikes instead of just doing big dam without input from the dk after the first global you use to press it
itâs an extremely loose idea but something like your next 4 weapon strikes do x or something would be better than the current afk plate demo lock design that cucks spellcasters that we currently have
Burst cdâs should predominantly serve to strengthen and/or modify existing abilities such that the burst window actually feels like a burst window.
Abom limb is just a global you press that then does its own thing, which is my primary complaint about it.
Generally speaking, what separates a good dk from a bad dk? In the case of abom limb, nothing. I guess you could argue that a good dk will set up for it by popping modifiers beforehand, but beyond that, thereâs very little nuance to the ability. Press it and get free 6-8k+ dps!
Chaos Boltx2
Abomb limb (no setup)
Sepsis/FOK Master Assassin
Necrobanner Speed and dmg/heal buff for yourself and all allies
Combust with PI/Tricks/Disc Command
Add Skyfury to any of the above things and you will legit 100-0 anyone in the game through every defensive outside ray and bubble ult sac (as that is a joke of a cooldown)
Notable Shoutouts
Venthyr Hunter Leggo
Vesper Totem
Demonbolt
Sub Rogue one Shots
Survival Tier
Druid Beserk
Priest Boon
The list goes on of things that are absolutely overtuned for S3.
Edit: You get to the point where people say oh all this stuff is broken then its good for the game. But thatâs where your wrong - people just W key press one of the aforementioned spells with zero setup and you can die very often.
Dragonflight needs to step back a tad on this conduit wombo covenant fast meta where people are getting railed by a train.
Maybe Iâm biased but I swear kill shot procs are worse then the tier. Tier is insane into cleaves/pets but kill shot chunks everything. Kill shot literally carried surv/BM dmg profile till the tier sets came out.
I mean your not wrong, I stay Venth on my MM as I love the kill shots. However, the bombs are like dragging someones face through tacs on the ground. You get pet stunned you get bombed, and kill shot proc. Game is pretty much over in 2s.
Anyone who defends warrior is a Shadowlands only glad on one Spec. Theyâve either given up since itâs âtoo hardâ this season or rerolled Lock/Hpriest.
Versatility is still feels useless, this absurdly state of BURST BURST BURST, is absolutely terrible. Christ I understand shorter games, but man PVP feels like absolute trash right now.
Either trinkets need to give a flat 30% damage reduction bonus, or all the bursty talents and skills need to be given 10%-20% damage decrease. This is also someone that alts a destruction lock as well.