i’m alch / herb and the only time i’ve put alch to work is…never. the auction house has everything i can make as an alchemist at a price only around 10% more than the mats itself.
there’s the trinket, which i suppose will be nice when the ilvl can be made higher.
compared with picking up two harvesting professions, though, i don’t see much of a purpose for alchemy other than to reduce funds generation.
are the other crafting professions like this? should i just pick up mining and consider my lesson learned? maybe reserve the crafting professions for alts?
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I’ve found as a blacksmith the only point of leveling is to make gold from selling the legendary pieces. I would need to play the AH early on for mats to craft a bunch of legendary pieces for resell and to level up the ranks of the legendary pieces. Props to anyone farming the mats to rank up their legendary pieces.
Also, I am not going to do all of that.
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I made about 600k the first two weeks with alch, right now I just play Flask / Oil prices on my alch too.
Example: crafting price for shadowcore is roughly 49-50g, I’ll buy up 100 herbs and sell all oils from 60-85g depending on server price while still cutting a 10g profit. Some herbs I just buy outright for flasks, which cuts out the farming time.
I do have to say, the alchemy stone should’ve been an ilvl 200 item. It’s abysmally useless.
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i was hoping to do something like this, and maybe it would have been possible right at the start; now, though, doing the math with the mats from the ah (factoring in the ah cut) and flasks are a net loss.
was like that last week too.
you get the ilvl upgrade item from vehnari at a certain reputation which can be used to buff the trinket into something respectable.
did you basically just say that 10% profit on goods is not enough for you?
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nah, I don’t think so… the alchemist stone is base 165, with a craft mark 2, it’s boosted to 168…
I ran one normal dungeon, for the kyrian storyline… a 168 trink, even for this casuel, is already obsolete.
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Everyone harvests cloth passively and everyone needs bags, so having a tailor never feels like a waste. The other professions feel a lot worse.
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there’s a hard cap on how many consumables you can post effectively on the ah- due to other crafters doing the exact same thing you are, in real time. you’re not contributing to the market itself, yeah? and people will always undercut until doing so is not profitable anymore.
so what i’m thinking, at this point in the xpac, is that 2x harvesting professions is going to beat ah jockeying in terms of gold per day. ah cut eats into that crafting profit margin pretty handily unless you get lucky on lockout reset day or w/e.
If you farm your own mats or even some portion of it, then you should be able to make profits. Otherwise, maybe drop alchemy and try inscription. Inscription is always good.
IMO mining isn’t really worth it. The ore is so cheap, that it’s not even worth stopping. You slow down your herb grind so much that you actually lose gold over what you could do.
This is especially true when you have to deal with climbing up the cliff sides or going down to an area. This will likely change once flying is reactivated.
Until then if you really want to make gold just keep enchanting for disenchant.
Ore is cheaper than herbs because you get more of it per harvest. And more of it is needed per craft. So it actually still turns a large profit.
Crafting seems to be suffering right now, at least for me. My money makers lately are enchanting mats and the platters from cooking. Ever time I put either of those up the stuff seems to sell within an hour or 2 on the AH.
Not on my server. Ore is 10-20 gold at most. Even the rare Elethrium is only like 60g. Meanwhile widow bloom is 150 to 200 gold. If it slows you down even 10% that’s a loss really. Especially compared to just printing money by turning old epics into Eternal crystals.
Making decent gold by selling some of the potions
But the main reason i went alchemy is 2 hour flasks … easily saves me few thousand gold per play sessions
Any time I’ve had gathering crafting professions, I’ve made way more off the mats. So I make what I can use (and for my wife) and sell off the extra mats.
Only once was I able to make gold off a crafting profession but that was a long time ago. Blacksmithing back in Cata maybe?
One tip if you do jewel crafting and gather ore, sell the ore and buy what you need for gems (to cut). You have to look the market though, when I did it it worked out really well.
Yes, everyone should stop doing crafting professions, and just buy it from the AH! It’s a fair price always! Don’t look up how much the mats cost.
In fact, sell mats cost cheap, buy everything you need from the AH, especially on Velen, and that’s how you know you’re playing WoW right.
(Hehehe no cute little ulterior motive here!)
WoD crafting was still profitable in Legion, in my experience. Netherweave bags for newbies and hexcloth bags for veterans, drums and goblin gliders for consumables and Black Mageweave Leggings and Warbear Woolies for transmogs.
Blizzard hasn’t had a clue how to keep crafting relevant since Cataclysm. Draenor pratically murdered crafting in its sleep, and there have only been blips and bloops here and there ever since. By the middle of an xpac, crafting is all but dead save for flasks and people grinding professions for OCD and t-mog purposes.
The endgame of crafting should be ilvl somewhere between LFR and Normal/Heroic raid. That would keep relevant (as well as the related commodities market).