Do you want crafting to be controlled by bots and automation or would you prefer it to be a system built around genuine human interaction? If the later, and I assume this is the case since this is a role-playing game and not a financial marketplace simulation, then you desperately need to fix the system as it now is working. Please read and absorb the multitude of posts on this issue on these forums, form an understanding of the issue, and change the game systems as needed. Thank you.
Stop using the word ābotsā. It confused people and causes false reports. This is not botting, the addon is called CraftScan and it uses Macro hooks. Its fully allowed within the API. Botting is something completely different.
I am personally against it because I am a semi-fast typer and I lose profit to it.
Thank you for clarifying about the word ābot.ā Allow, me to change the recommendation: Blizzard, change the current standards to disallow the use of this addon which, as you note Meridyth, is disrupting the ability for crafting to play a role in the game experience of most people.
They actually should just add quality options to public orders so more people can benefit from their professions and not just the very very tiny minority of players willing to spam/scan trade chat.
I wonāt craft end game gear unless I can do it myself, because Iām not sitting in trade chat, spamming it for hours in hopes someone wonāt price gouge me.
Thereās no reason why we canāt have quality options on public orders that require all mats of the correct quality.
I donāt think there are really any crafting bots. Most profitable crafting is limited by concentration and most crafts need to be done at work tables now, would see bots there like the mob farming druid bots out in the world.
They actually should just add quality options to public orders so more people can benefit from their professions and not just the very very tiny minority of players willing to spam/scan trade chat.
How do you think the number of public orders that can be fulfilled should be changed to make this solution viable?
Iām not sure if itās changed since TWW since it isnāt worth using at all currently, but assuming itās still capped at 4 per day and regenerates once per day Iām not sure youād need to change it much.
The reason you cap it is so more people have an opportunity to fulfill them, the problem is thereās no reason to post public orders for anything that has quality.
Iād maybe reduce the amount of time an order has to be up before someone with no remaining limit can fulfill them. IE: instead of 4 hours remaining or whatever it is, make it after theyāve been up for an hour anyone can fulfill it even if they have no crafting limit left.
Maybe make public crafting orders region-wide as well.
I agree OP. Iām confused what they are trying to do. First they go into the idea of recreating the āclassic wowā server crafter reputation and that only exists in the lower pop realms. Then craftscan comes in and people pick up on it, talk about it in trade chat and make fun of those people⦠You try to naturally message when they look for a craft and they deal with 5-8 whispers in mere milliseconds⦠how is this not degenerate gameplay. I though Blizzard would work against that kind of gameplay.
āItās not a bot, they press a button to start the script that auto whispers someone when X is mentioned!ā uh huh thatās why they whisp within miliseconds, not seconds.
No change whatsoever. 1 per day, cap of 4. If you just want to do your clicks and go then thereās no reason to camp out the table. If you want to selectively take orders for max profit, then you can still do that. Everybodyās happy. Even the gutter slime buyers posting their orders for 1s will eventually get those made.
Thatās not how it works⦠It monitors trade chat, and when it sees something you have asked it to monitor, it gives you a notification. You then actually have to click the notification and it will whisper the request. It doesnāt just sit there and spam people.
Monitoring āeventsāā (a chat message is an EVENT) and reacting based on that event. I just described how all wow addons work. Without the ability to read events and respond, they would fail. Blizzard in the past has made some actions require a user interaction (a click, a key press, etc.), and again, in this case, thatās already required.
Again, this is completely fine. An event happens, and in response an action is taken. In this case, it pops up a notification and says āSomeone is looking to craft Xā and then the user has to actually interact with it and click it.
Now if you have actual proof of a message being responded to in āmillisecondsā I would love to see those timestamps (and again, I want to see it in milliseconds). I think you are over-exaggerating reality here. Iām guessing itās closer to 1-2 seconds, and thatās completely believable. I could respond without an addon with a simple macro in that time frame.