Covenant dungeon buffs = less choices for non meta dps

Okay right now if you’re not a demon hunter, a hunter or a mage or a rogue. You don’t really have a spot for dps for high keys. It’s the same, it’s not worse.

No one takes survival because the spec is designed like poop. It brings nothing, and does less than it’s ranged counterpart.

At the end you only need 1 guy in the dungeon for the buffs. For the necrolord one that stacks it will get nerf.

Elitist players will always find a reason to exclude and gatekeep other players. Covenants are just the newest excuse to do so.

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do you understand that, this whole time, the min maxers have wanted player power removed from covenants, so everyone can pick what they want for RP reasons, and everyone can be happy, right?

that, again, is the purpose of this thread.

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M+ is a hive of toxicity, yeah, but that’s not really it either.

People will just look at a group of applicants and say “hey, this one has the thing we need” and take that person.

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make your own groups. It doesn’t matter.

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Wouldn’t mind covenant locking, if I could unlock the other covenant abilities within 1 covenant. That’s the only middle I will make for Blizzard. If they don’t want that middle ground, I want to swap covenants at will.

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B-I-N-G-O! Or join a guild that plays/thinks like you!

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the meta trickles down from the bleeding edge of content, to the elite, into the better than average, and into the tryhards and people that just want there one 15 a week to be smooth. so yeah, if you do a 15 a week with all guildies, you are fine.

You cant say they build these dungeons without min/maxing in mind while they continue to push the content as a min/maxing event.

If everyone made their own groups, there wouldn’t be anyone actually signing up to join those groups - because everyone would be sitting there with their own key waiting for other people to sign up. Yeah?

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I actually think those competitions are tuned with pre-loaded templates that keep players within original design parameters. Meaning that the covenant abilities, and their power, is probably tuned with/along side this template.

That basically means the RP part of it is working already since you all are impacted and worrying about it. . Its not a give a dam attitude when you can change anytime you want, its more like OMG I can’t get X because I need Y. The decision of your choice has consequences right?

In any case you guys will get your wish eventually like in the older expansions somewhere down the .2, .3 patch.

After the Blood Elf situation, and then again with Nigh Elves.

I doubt it.

The RP choice would work if it had RP consequences.

As in - I picked Necrolords so that’s going to impact my entire story for the rest of the expansion.

It doesn’t need mechanical gameplay consequences to work as an RP choice.

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Or they’d be hard stuck at +12 - 13s because they’re inviting no skill, ability, or experience Andy’s or looking at their composition block.

They can make their own groups with their own rules so it doesn’t matter. That still won’t fix their hard stuck problems; because they refuse to play the game to the game at a higher standard of playing. Just taking the path of more resistance because of sheer stupidity.

It’s quite funny hearing opinions of people who don’t play at the level where it’s needed.

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Except those are racial abilities that were added prior to M+ being a thing. Newer gameplay systems are designed with more types of content in mind.

Yes I can because of their design decisions. Their marketing decisions don’t care of game-play balance only their account balance. :rofl:

This is extremely rude.

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Rude but true.

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Yeah. I just think it’s funny how “make your own groups” has become this catch-all phrase that somehow makes everything right.

Like, you know you have to have people willing to join the group you made… right? Not everyone can be making their own group.