Then, they would be related to void elves in some form, and thus should not be paladins? They would still use void baised racials so… still a no.
As a belf and velf fan, I hate the idea of “high elf paladins.”
Paladins are a major theme for belfs and I feel like its the most unique race/class combo they have. Especially since there’s no overlap with velfs.
As primarily a velf fan, I want them to have all classes available to them but with a void twist. Paladins would be a void reskin and druid some kind of void monsters or void tainted animal forms. I don’t want goody two shoes light boys, thats for blood elves.
That’s really more gravy boat shaped.
void paladins, are not paladins though…
paladins are strictly in a rp sense is a holy class, void is not holy.
Maybe ask for a new class like void knights? But I feel death knights fills that niche as is. Also void users, while they could heal, would most likely not buff or heal.
I mean we have druids that aren’t your typical druid now (kul tirans and zandalari). They would definetly rp differently than the original druids. I want something similar for void elves but with a bit more work which would be recolored and renamed spells.
Ammm the Twilight’s Hammer clan says otherwise, a bunch of shadow paladins in there, ever since Cataclysm, so no… Sorry. The light is a source of power that is granted to those who believe their actions are just, the void is a source of power that has to be dominated, not granted, so a void paladin can make sense lorewise, an elf paladin who believes their actions are just can also seek power in the void without doubting in his already granted power
For example, Death and Holy are opposites powers lorewise, you could say that arthas lost his connection to light because of this, but actually it was because he doubted himself, of not being able to defeat the purge with his power and not believing in the light to do it. But Sally Whitemane, even being a raise as a DK, still commanded the light at her will, two powers to be opposite could be harmonized together by her, so it’s not an impossible fact. And like I just say, since cataclysm there has been shadow paladins (they’re called the twilight vindicators).
then request void knights with different mechanics?
The reason why druids work (barely) is due to the cycle of life.
It’s twilight hammer is no longer a clan, it’s a cult.
nope, they would make for “void knights” not paladins. paladins means in role-play as “holy knight” Void is not holy.
“The Twilight’s Hammer , also known as the Twilight’s Hammer clan , Hammer clan , Twilight’s Hammer cult , Twilight Cult , Cult of Twilight’s Hammer or simply the Hammer…” They’re known by different names, they’re a cult, but that’s just one of the names lol.
Paladin means champion of the cause, a knight that leads in the cause he believes or that who follows the path of righteousness (if you believe you’re righteous then you are, it doesn’t matter if you’re actually a genocide piece of cr*p, it’s what YOU believe, not what everybody sees, otherwise there wouldn’t be bad paladins in the game, ever). The meaning has nothing to do with holy.
BTW, to be clear and giving an answer that would satisfy you even, Tauren Paladins for example are not paladins lorewise, they’re druids of the sun, so no matter what you say, blizzard can make whatever they want to make void elf paladins, and that combo race/class makes way more sense lorewise that some current paladins races in-game
About 90% of all role playing games has paladins as strictly an holy knight, not a void user, a simple google search will show you that.
You are currect, but they where given paladins for “gameplay” reasons. At the very least they use the light, and not the void.
Although I don’t want any part of what you two are talking about, paladin is a French corruption of the Latin word Palatine, that is ‘of the house’ referring to the personal bodyguards of Roman notables that was continued later by the Salian Franks as the knights who served as Charlemagne’s guard.
No, they’re paladins. They have no connection to druidism and their entire order was formed because a warrior and a druid got together and decided that druidism was too heavily influenced by night elven prejudice against the sun.
The term “Paladin” comes from the old French meaning “warrior”, it was used for the 12 knight in attendance of charlesmagne, the word was derivate from the latin “palatinus” which means “of the palace” as of “palace officer” originated because of the Palatine Hill. While it’s origin was french (of the Paladin), the italian form “paladino” prevailed because most of the poets who wrotes romances were italian and extended the meaning as “heroic champion”, which is why the word “Paladin” in any language is related to that of a champion of a cause, a just warrior, a righteous knight, etc…
The Night Elves worship the moon, while the Tauren worship the Earth Mother, for them the Earth mother has two eyes, the moon and the sun, they practice druidism by keeping balance in all nature. The sunwalkers are the warrios who wield the power of An’She (the sun), the right eye of the Earth Mother, if you don’t want to call them druids, you’re just wrong by calling them paladins, if such they’re just a kind of druidic warriors, but Paladin (speaking within the lore of warcraft) is a foreign concept to the Tauren culture that’s not relate to them.
Which is pretty much exactly what I said except I didn’t copy paste mine from a website.
Except they’re not druids. They are a military branch of the tauren who worship An’she, who was ignored by druids since druids learn from night elves. An’she is connected to the Light.
The first Sunwalker was a warrior and all subsequent Sunwalkers have been martial. If you think a Light-worshipping, plate armoured warrior with no connection to the spirits of the wild is a druid and not a paladin, I have some bad news.
Tauren religion is not a subset of druidism, druidism is a subset of tauren religion.
I am sure guys that the real world history of the Latin term of paladin is irrelevant to gaming since most paladin as a class, are strictly knights of a divine worship, most games have them using holy magic, and the ones that don’t has them as highly superstitious warriors of a religion worship that focus’s primarily on defense and buffing.
Making wow paladins use void goes against gaming history of paladins, and honestly don’t have much of a cool factor since A. death knights exist and B. Is what dark knights in most games covers.
Not as irrelevant as you might think. The paladins of medieval French mythology were seen as knights touched by god. The very origin of the term is explicitly about heroic figures fighting for justice.
Just saying if blizz redefined Paladin from using the light to a warrior of faith it would open it up a lot more. And a void elf paladin being a void knight is no different than a blood elf paladin which is a blood knight. Technically our paladin powers are fueled by dead Naaru soup now.
That’s the one I want, for both.
Well forgive me if I don’t particularly want to see classes lose their lore flavour entirely so one race can be given a class that only works if it’s trampled into homogeneous goop.
I mean would need to take that up with blizz. They’ve been adding new lore to justify tauren paladins, troll druids, zandalari paladins n druids, kultiran druids n shaman… it’s kinda just the way the story lore progresses
Well besides the fact those have all been examples of Blizzard finding ways for those combinations to fit existing lore for the class rather than changing the lore for those classes, sorry if not everyone likes retcons as much as you seem to.
I don’t really think these examples are retcons, I think that’s just building and expanding the lore or races. Retconning is changing the druidic ward stones around Eversong to arcane stones. Changing High Elven druids from WC2 to non-existent. Retconning is going back and completely changing the way something had already played out to something different.