Concerning accidental PVP nerf for Moonkin

Continuing the discussion from Midnight: Curse of Ula’tek PTR Development Notes:

While I understand this change from a PVE perspective (it makes sense that EC shouldn’t be casting wrath on single target), this is a direct nerf to moonkin in PVP, and especially for a hero talent that is already underperforming.

Moonkin has struggled more this season than any in several previously (and will suffer even more with the DR changes) and currently lacks meaningful kill pressure. Your only reliable damage ability is starsurge, which currently crits for ~50k on 500k healthpools with all CDs up. a 5% starsurge nerf in exchange for a buff to a spell you can’t actually plant and cast in pvp is a very significant and unintended nerf.

Would it be possible to add some changes to the PVP modifiers for this hero talent tree?

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