The answer is to eliminate servers until they are a mere illusion. Dividing the community is never a good idea.
As GM of a guild that’s catered to parents with kids for years, I just want to say that there are plenty of guilds for older folks with families and careers.
We even get Cutting Edge Mythic every tier.
This is not true at all, all my friends play on different realms.
I’ll happily go back and edit to emphasize raiding. Sure you can pug or play cross realm, but finding a long term guild is easier when you’re on the same realm. That’ll change when cross realm is introduced.
And that is your preferred way of playing the game. And that is fine. But don’t expect others to feel the same way or follow your method of playing. It’s a game that’s open to anyone to play any way they want to, within reason of course. Why limit the way someone plays the game?
Aggressive server mergers are long overdue.
I think 50% of the communities issues are due to Daddy Blizz trying to make WoW a competitive e-sport platform and solely listening to the try-hards. Im hoping Mommy Microsoft changes some of that. I would gladly play another MMO, but as long as flying is available (although DR isn’t real flying) and casual gearing isn’t too third-class WoW is free. If FFXIV had a token for game time I would instantly be gone.
Kids also change your priorities. Sure there’s some guilds that cater to it… but a lot people just don’t care about it anymore but would still like to play something when they have free time.
with the change coming to cross realm guilds, I think we can assume this will never happen.
(I hate the idea of cross-realm guilds btw.)
It’s a band-aid fix. I still hope it turns out well though.
I don’t hate that people will no longer have to pay $60 to join the server if they want to join the guild
but something about it makes me think I’m not going to like trying to manage a xrealm guild. guild management addons, having to type name-server all the time, etc. idk. I suspect it won’t be seamless.
I’d be willing to bet a key thing preventing more aggressive realm mergers is how to maintain player and guild names… can’t think the active player pop warrants the current structure
I think we’re going to see a return to guild-hopping like we had in the old days. And it’s going to suck.
Hop hop hop I’m starting with your guild. Where do I apply?
I can’t limit your way of playing. That’t impossible, I can’t even change your mind on how you want to play. Im just trying to open your mind to consider a different approach is all.
Respectfully,
A chatty and social WoW player
I don’t understand why Blizzard didn’t use battle.net names as primary names in the same way they do for Diablo.
Yeah, but I can see where in Blizzards’ collective mind, from their standpoint, they’re like, “Well, people will group up and make friends and go with their guild! See, we’re encouraging people to be sOcIAL!”
Instead, how it actually goes is everyone goes hardcore no-life on the new content the first two weeks when there are other people around and then never touches it again except in random groupfinder groups. You can’t make people form social bonds with each other even if you make it so that it’s the only way that people can progress. People will abandon the content instead.
I know that they’ve said that the event scales down, but has anyone actually seen that happen in action?
I was doing the event late-night with three or four other people the other night and we only managed a green reward bag. We just couldn’t get enough points for the blue or purple one.
I know you can do it but I just dont have the same interest as I used to. I usually have to afk a lot as well so raiding doesnt usually work for me. I get some Mythic plus in every now and then when I know I wont be interrupted and thats enough for me.
I usually play with a group of friends but they aren’t coming back until raid release.