Combust is strong but not enough to nerf

What they need to do is “buff” triune to make the shields no longer dispellable. Then dispel classes could get straight to removing combust when they pop it.

While also nerfing combust damage.

No one? Literally no one is is dying to it in one second? Where do you get off with that flat-out bold faced lie when there are multiple clips of Xaryu and Mitch killing people instantly with combustion? There’s literally proof to support my post. Don’t go mindlessly spouting BS like that when there is video evidence of such occurrences. Get outta here with that garbage.

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It’s not rune of power that’s the problem it’s the way they scaled the game bfa pre patch rune of power has already been nerfed in PVP instances, I see you guys won’t let up I’ll meet you half way and make infernal cascade reduced by half in PvP situations but let’s go ahead an nerf all the other classes to

I dont care how they do it, whether its RoP, Combust, etc. Something needs to tone down the all in every 90 seconds one shot playstyle, and im not talking about just mages. Eventually they will gib you cause offensive cooldowns comes up 2-3 times faster then a lot of defensive cooldowns.

I am all for buffing damage outside of cooldowns. I think its stupid that a lot of classes legit tickle you for the entire match then pop cooldowns and increase their damage by a factor of 3-4. Cooldowns should increase damage, but not by that magnitude.

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That’s an interesting take… It doesn’t sound too bad either… I think combustion is fine though. It’s Rune of Power that is the underlying problem here. Everyone, including r1’s, were maining arcane until Rune Of Power became meta. Incanter’s Flow, the original pick for Fire, is a rolling buff of between 5-20% spellpower going up and back down 5% at a time over the course of 5-6ish seconds. That gave fire mage more of a heavy pressure playstyle instead of an all-in burst style. Rune of Power is a 30% spellpower increase that is off the GCD and uses a charge at the same time you press Combustion. That’s anywhere between 10-25% more spellpower during Combustion windows than Incanter’s Flow. There’s a reason most mages stopped playing Fire at the beginning of SL when no one really knew Rune of Power would be so strong. I seriously and honestly believe that if they just nerf Rune of Power Fire will be pushed in-line with other balanced classes. Sure it will still do damage on Combustion, just like any class should on their CDs… But it’ll stop a lot of the 1-shooty stuff that no one likes.

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Show me. I watch them too. The thing you keep trying to bring up is when they’re doing the Pyroclasm build with Radiant Spark. That’s a rare, outlying, cheese mechanic that literally no one else does because it’s not reliable. 15% chance to get the proc, then you have to line up radiant spark with it, then you have to cast the pyroblast (4 second cast btw) and right before the cast ends you have to press Combustion so that it crits.

You literally don’t know what you’re talking about and you’re eating up all the hype because of your lack of knowledge on how that mechanic works. Congrats, you played yourself.

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I see your point. I’m trying to show grace to everyone here and understand your concern for the health of the game. I’m not a fan of the 1-shot styled meta myself. I really do honestly believe in my heart that if Rune of Power gets nerfed you’re going to see a big difference on Combustion damage. If you compare the numbers between Incanter’s Flow and RoP, like i outlined above, there’s anywhere from a 10-25% nerf you just put on Combustion by gutting RoP in PvP. RoP doesn’t belong in PvP and what we’re seeing now is the same crap we saw in WoD with Fire mage abusing RoP with Prismatic Crystal.

That’s exactly my point. 100% modifiers are breaking the game especially because critical damage has been buffed to 175%. Don’t tell me I don’t know what I’m talking about. I’m not a fool. I know combustion doesn’t do any damage alone. These one shot mechanics exist because of the insane buffs to critical strike and chance. For that reason alone, Combustion is broken because it can guarantee that all the spells being lined up, will crit and therefore kill a person in one second. If you’ve seen these videos as well, why are we even talking?

Crits are 200% though.

Yeah that’s one of the biggest issues I think that’s going ignored right now

Rogues even might like their MA lego but their class is going to get balanced around the damn thing existing

not in pvp, its 175%

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Ah, didn’t know they cut it to 175%.

I hate that legendary with a passion.

Absolutely despise it from both playing a rogue and playing against them.

That, plus the fact that they are really squishy lead to an incredibly obnoxious playstyle.

It is literally, open on someone, do damage, run away and pray the other team lets you get the restealth off.

This is 99% of the reason I didnt play my rogue from BFA, that and I dont enjoy sub and the other 2 specs are pretty trash for PVP.

Put and ICD on that stupid lego (like 30-60) seconds and make it so rogues can actually do things outside of their openers to compensate.

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Couldn’t agree more. That legendary is going to keep us a cheese class while it exists in it’s current state, constantly looking for re-stealths to do any real damage while tickling people without MA up.

I think most people would agree that they would prefer to be able to do more consistent damage out of stealth in trade for MA nerfed.

calm down dude mages 1000% better than you are all saying combust is completely busted and getting the nerf bat

just let it happen you’ll be ok

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I may be a dbag, but atleast I’m not posting on the forums whilst being a 1800 rat.

if triune ward gets a 75 percent nerf then it is less than the single shield btw. a big issue is the healing conduit that prob needs a nerf or removal. tbh mage can’t live at ALL without tri ward atm since you can’t use your blinks for anything but polys really or it hurts you a lot

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Lmao Fire Mages are BfA Destro Warlocks with wheels.

Ya not like mages we’re insane in bfa too…

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If u want mages to have the dam then fine make them a glass cannon but if u have that must survivability/peels u shouldn’t get to live forever and 1 shot

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