(Classic+ Survey) Thoughts?

Gee, I don’t know, maybe because Warmode is better than PvP/PvE specific servers? Maybe WoW tokens is better than bots, gold farmers, GDKP, RMT, whatever you want to call it? What if some of us actually want every class available on our preferred faction? None of those would really “make or break” “Classic+” though. The defining feature will probably be new zones, or at least improvements to existing ones, but anything new, especially if it’s actually new, not just (abilities) ported from Retail, at least from my point of view, would be cool.

ur trolling bro please stay in sod, retail or wutever the hell ur playing jeebus.

That’s the thing though, I’m not playing, I spend all day refreshing this because there is no version of WoW out there that I enjoy. My ideal would be an insect version of Balance druid that is actually competitive/viable.

Yeah I’d love to play a shaman in SoD but I don’t feel like starting from 1 with nothing esp since I hear horde WG is not doing well and I would quit before playing on a PvP server

I genuinely do not understand how you are reconciling “the version of the game that incorporated X, Y, and Z changes does not appeal to me” with “they should put X, Y, and Z changes into this new game mode so it will appeal to me.” It doesn’t matter which cup you pour sour milk into, it will continue being sour milk.

bruh, warmode is pve with a troll name.

It is literally talking down to the players and saying ‘we are going to rename all servers to something that sounds pvp-like so you don’t realize they are all pve servers now’.

If they add warmode to classic+ I guarantee you it will be bad. Simply because nobody who seriously understand why vanilla is good would ever consider warmode. And if leadership lets it happen, they either also have no idea or have no power to actually guide their team, which means the game will be bad.

Let me make it extra clear for the retailer in here: A pve server is one which you can turn off pvp - it doesn’t matter how you turn it off.

Pvp players don’t want to play on pve servers.

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Warmode is good because you would need less servers overall the people that enjoy WPvP can always have it toggled on and the people that don’t like WPvP can have it toggled off

The people you would see in the open world would just be others that also enjoy WPvP and will stop people grieving others who have to be on a PvP server cause that’s where their friends went

Another bonus is that with less servers theres less impact on picking a server that won’t die in the middle of an xpack(rip Fairbanks in TBC)

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If you can turn it off, it isn’t a pvp server - it is a pve server.

The entire fun of pvp server is when you are forced to have danger that you cannot avoid. If you can go talk to daddy thrall and turn off pvp everytime you have a hard day, or just want to farm and not get ganked, etc. that a pve server and has zero pvp experience.

Blizzard needs to design for 15-25 year olds full of energy and zest, who want to greif, kill, fight, improve. Not 45 year olds that want to be drip fed rewards with zero chance of failure (they already have retail).

They should be ganked until they learn to pvp or quit. They aren’t the target audience for a WARcraft game. If they want to be coddled they have retail that does that (farming, dress up, and pet battle simulator) and the entire world knows, that why it can’t get new generations of pvp players.

For classic+ to get a new wave of players - to hit 10mil new subs - it needs to be radically vicious and uncaring. It needs to enable degen behavior and let players really have a world to play and fight in. It needs to highlight skill, and reward good play, make gods of the top players.

Not mommy carebear daycare.

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Yes with warmode every server is a “PvP” server until you don’t want it to be then you go into your factions capital to turn it off or on

If you find PvP fun then yes but in 2019 classic if I wanted to play with friends I had to roll on PvP server and I hated it almost quit until the alliance left the server

Warmode you will only see others that want to PvP getting griefed and spawned camped is not fun(it never was)

They can’t get a new generation of wow PvPer cause the devs don’t really care about PvP and rarely attempt to balance it in classic or retail

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Warmode is asking to suck, when you can turn off pvp people will when they are not prepared and the entire game is ruined.

Yes. And they better learn if they want new subs or totally pivot to a dress-up game because no young men want to play games that coddle them and have zero risk.

Pvp players are the peak gamers, they pvp because the biggest challenge is versus other humans and they seek to be the best. If a game cannot attract them, the critical mass doesn’t follow because nobody good plays it.

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I play wow for PvE not PvP as do lots of people as that’s what it’s largely balanced towards

Most people that want to play PvP driven games are playing those games already cause the devs of those games goals are to have them as balanced as possible

I’m curious as you seem to love wow PvP what’s the highest arena rating been or your highest rated bg rating

War mode is the only logical choice. PVP servers need to be scrapped.

The other survey questions are terrible.

I don’t play retail. I quit wow for dota until vanilla came out again in 2019. In dota i mostly played at low to mid divine and touched immortal one time but def couldn’t stay there long.

I’ve never played games to go pro though, but I understand that to be successful they need to allow those players to shine and give them a way to earn a good living.

Yes, wow became a pve game because the pve community was toxic to pvp players and supported all the anti-pvp changes while other games embraced those players.

Classic+ is a chance for blizzard to fix that mistake and bring a new generation of wow players.

They don’t need a new pve game, the current retail players will never quit they have no other game in which they are kings that will treat them as well. In my view there is zero need to design for them. They should be designing a game that will attract potentially new players, and way more young people care about pvp than scripted boss fights.

What do you consider retail anything past classic?never played Dota but I played league for a bit was not very good I just played normals with friends going pro in any game wether PvP or over focused takes a lot of skill

PvE has always been there main focus even when the game first launched in 2004 since I never really did PvP I am unsure what xpack the PvP scene died if SoD has been any direction they will take for C+ PvP didn’t get much love their and I don’t think C+ will be any better and that sucks for people that enjoy classic wow PvP

Hopefully they design C+ content that makes PvPers and PvErs happy

Can’t speak for others but I don’t think I’m alone I quit retail this xpack because of how toxic and min/maxing it has gotten

TBC onwards

I don’t play the game so its hard to comment, but I am not a huge fan of the pve that has tons of things going on, which just rewards practice and memorizing over perfection of a class (i.e. if one is good at encounter A they should by default be decent at encounter B pretty fast).

Min max I am okay with, and same with having players perfect rotations, but not so much having them dodge 50 bright orbs while avoiding a random lava fire, while waiting for a proc to use a spell, it just seems a bit tedious. But I’ve never tried it so these are thoughts from afar.

Though mostly what I want from pve is fun encounter that gate gear, and it is fine if some of them get decently hard. My love is mostly pvp.

I rather pve encounters try to stick to some degree of sanity - like if a boss can do a powerful ability, let them land it, don’t have players be able to dodge it by moving 2 steps to the right.

I just want black hair for Night Elf

It appears to be why the team went to a seasonal format alongside Era. Scratch the itch and move on to the game version that has it (likely the modern game/retail).

I really see no incentive for Blizzard to spend time/resources on something as nebulous as C+. Sure maybe a few things for seasonal that just might be more modern things (under the hood) reskinned for Classic. But nothing like the slate of wishes morphing into C+.

Speaking as someone who has been a high level mythic raider, at least 2100 in different forms of pvp, as well as 3rd best in the world in M+ on different classes/spec according to RIO, as well as someone who has actually played every version of the game that has ever existed in both current as well as rereleased states, I can confidently say the following:

  1. Warmode in general is better than “mandatory” pvp, because no matter how “git gud” someone is, there will always be those who either “sweat harder,” or group with others to make things unfair.
  2. In pretty much every single patch of every single expansion, players who Mythic raid AND PvP have a bit of an advantage over players who JUST PvP. I wish this wasn’t the case, as even when I play a final mythic raid boss perfectly for hundreds of attempts in a row, consistently in top five dps, the current raiding scene is STILL limited by guilds, who as I keep trying to point out, are FULL of all sorts of “incompetent” individuals who get brought along simply for “social” reasons. Even the main tank/guild leader thought that hurr durr damage trinket better than tank trinket, even though he pretty consistently died during the middle of phase two. Or consider that roughly 60% of the rest of the guild could have farmed sockets, but chose not to, cuz lazy, too time consuming, idk, but they weren’t optimal.
  3. Basically though, if the raids/raid sizes in Classic+ are such that it’s possible to actually get the best gear for both PvP and PvE, even if half your guild isn’t “optimal,” then awesome, that’s the version of the game I want to play, especially if it actually has new zones, races, classes, talents, items, raids, dungeons, etc.

The biggest probelm will always be class and gear balancing. If you do too much, it wont feel like classic.

Some classes are already much more fleshed out than others having a complete tool kit while others lack. Giving ret paladins crusader strike, prot paladins a taunt or holy paladins a reduced cd on holy shock, would be examples of small improvements that dont break the game.

Gearing would also be an issue, new tiers usually override the previous leading to a massive power creep. Naxx gear level should be the top level of power creep. Any new content should add different stat combinations, not increased stats.

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Probably both will be necessary though. Some classes will be “optimal” in the previous content if just the combination of stats changes.

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