Classic ruined by retail fanbase

From a business point of view, this makes perfect sense.

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Wasn’t the whole point of releasing classic was to be the opposite of retail wow. Two different versions of the game philosophy. Adding all these changes are just going to lead to more exploits and bugs that they wont fix. just like classic the first time around

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It was to try and release an as faithful as possible iteration. They learned with Classic launch that some changes were necessary. And that’s true with TBC.

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that has to be one of the best things i have heard in awhile,lol

well im sure the 6 days i played Classic ruined something, so im sorry, my bad

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I played classic for 6 months. During that time I saw all the retail players disappear. It was the pserver players who dominated the culture. They had a decade to practice their skills and that’s why they were there.

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Classic was never “ruined” for normal people, it only got ruined for the people who get upset that they are not #1 at everything, that things didn’t play out the way THEY thought it should. One of the few things that hurts Classic is THOSE people playing the game.

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completely true that they do create problems for the classic fan base. however retail players act like retail players, they want everything now now now. Just like classic it doesn’t take them long to get bored and they leave. i am sure it will be horrid at launch but they didn’t stay before they won’t stay this time :slight_smile:

I am annoyed they are keeping the 30% speed increase on leveling 60 to 70. that grind would put most of them off. they should leave it the same as TBC launch and bring it in 1 year later.

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I don’t play retail (well kind of but not really)
I’d rather the boost not be there but at least it’s just one per account. I’d much rather one per account (besides none at all of course) than unlimited payed boosts.

Duel spec, from what i understand is a spec you use for PvE and when in PvP instances it switches. With gold being easily accessible in TBC i see no reason other than convenience sake for duel spec.

Personally i don’t change spec that often, but that might change as i do want to get more into PvP in TBC and duel spec would be a nice addition for people that’d respec a lot during the week. 100g a week is probably feasible even if you don’t go out of your way to make gold.

Primal Might and Primal, Shadow and Spell cloth will net you quite a lot of gold for a very long time I’d imagine. So it seems to be that the people that want dual spec are the people that don’t want to spend the gold, can’t make the gold whether that’s from laziness or job/family obligations, or can’t be bothered to go to their trainer each time they want to respec (cause i know that some trainers are far away, i wouldn’t know as a mage kekw.)

The dungeon finder that they’re going to be using in TBC is pretty much the one that was in the original TBC only with more functionality. From what i understand It won’t work like retail where you just search and get teleported to the instance.

I think it’d just be an advertisement board of what dungeons you and others want to run, your class, spec and other additional notes unless i misunderstood what i saw.

“Classic” is a myth #nochanges exploited. You guys claim you want the old experience but what you really wanted was to fully exploit everything we didn’t know when going through vanilla the first time.

I see lots of complaining about the incoming changes, but why don’t I see as much complaining about the rampant GDKP plague? How about all the in game boosts? I enjoyed vanilla but these weren’t the massive factors they are now.

You guys just want a game you can exploit. You’re a vocal minority that Blizzard is now keen to now, too bad. Lots of people just want to play the game again, but you guys are the ones going out of your way to ruin it with your massive sense of entitlement.

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Preach brother. I’m right there with you. NO BOOSTS BLIZZARD!

I think the majority of players don’t want to exploit the game. I like grinding the game and earning what I get in game. I don’t want exploits in classic just as much as I don’t want boosts. I just want to be able to play classic without convenience features and exploits, and I think that’s probably what the majority of the classic player base wants to. Maybe I’m wrong but we got classic for a reason and it was because people wanted a hardcore wow experience again

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I disagree.

Now what?

I mean I could be wrong. There are a lot of players who dungeon boost in classic, but I’m not fan of it, and I think it’s an overall negative for the game. There are ways to design it out of the game which I would be in favor of if it was done the right way. From my own experience I enjoy playing the game, grinding, and achieving things within the game fairly, and maybe I’m being too generous, but I think there are a lot of players out there who value those same things. Anyways, get boosts out of the game blizzard!

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No thanks. I welcome having more players in the game whether new or returning that have not touched Classic. Plenty of people put TBC on a pedestal in terms of WoW xpacs, but not so much for Classic.

Blizzard is making the right decision whether you see it as a money grab or not. More people experiencing TBC is a good thing.

Everyone has a hard-on to try to recreate the old experience - guess what if you played Vanilla you would know Classic was far from it. The community has evolved, everything is min maxed, did we really see whole raids doing the world buff meta? Everything was new and that first time wonderland experience is over.

At this point I want to experience hopefully most of what I remember in TBC, but there will be things that are different with the times. More people in the game is only better for the game. Hit 70 and play the game, stop gatekeeping your own personal golf course.

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Grind? It takes a day or two lol.

Where you playing retail when classic came out? If yes you’re retail.

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Actually classic was ruined by the pserver spergs who pathed out every inch of the game to min/max.

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Doubtful. The private server players brought their meta here and it seeped into the culture by way of influencers on Twitch. Every big classic streamer was a private server streamer. Retail players by and large stuck to retail.

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I agree. But…this decision was not made by players! Blizzard can want something that no EXISTING player wants. The game has to attract NEW players or the game dies. That is simple reality for MMOs.

The last few years, Blizzard has included with every expansion a boost to the lowest level of that expansion. That is a feature for NEW PLAYERS. It’s a sales gimmick: buy the game and start playing the new expansion ON DAY ONE, not a month later.

That is hugely succesful – it added millions of dollars of income and got (and kept) a lot of new players, keeping WoW from dying out as a game.