Classic PvP Content Plan

And they say Classic won’t be popular… look how quickly this thread got 350 replies.

Sounds good!

Of course the blue post comes up seconds after I leave the forums!
Very cool news though.

Releasing the honor system with the 1.12 version of PvP rewards instead of sticking to the itemization timeline you already said you’re committed to is a mistake. I understand that the people that grinded rank 10 were upset that they had to earn that rank again to buy the items once they were updated in 1.12, but the easy solution to that is to just allow people to buy items based on highest rank achieved rather than current rank.

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Spell penetration trinkets should come out with warsong and not after arathi.
Please have no cross realm bgs and an earlier AV.

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Adding the 1.12 PvP gear on release of the honor system in phase 2 is not a good idea. Even excluding the weapons, items such as rank 13 warrior shoulders or rank 12 warrior boots are incredibly powerful compared to any other available items at the same point in the timeline; we’re talking about arguably Naxx level gear being available before BWL is released and before the updated pre-raid blues are added to the drop tables in dungeons.

The argument claiming that there won’t be that many players with this gear doesn’t hold weight either; many players will get rank 12 or rank 13 and have access to a subset of these overpowered items. Access to the rank 14 weapons is not the only thing to consider here. Even the updated blue PvP items are very strong compared to available pre-raid gear at the same point in the proposed timeline, considering that the 1.10 updated loot tables won’t be added to dungeons until phase 5.

Additionally, this doesn’t even logically make sense with the other proposed content phases. I get the impression that Blizzard wants to emulate the actual release experience, thus why they are not releasing classic with the PvP system enabled from the start (even though I dislike this as a vanilla veteran, I understand the logic here), yet they want to give players the opportunity to get items that were impossible to obtain before patch 1.10 and even before AV or Warsong Gulch comes out? This is inconsistent and just asking for uncontrollable world PvP for the entirety of phase 2; players will have an incredible incentive to rank up to get this overpowered gear, yet they will have no way to farm honor outside of world PvP. I can only imagine what the forum posts will look like when less experienced vanilla players are getting camped by myself and a group of other players simply because we want the incredibly powerful PvP gear in phase 2, but can’t gain honor by any other method.

I feel that many of the people posting about this topic don’t actually have much, if any, experience with the original PvP system, or have any idea of what the impact of this will be on the player base. I think this argument is exposed and reinforced by the sheer number of players claiming that they prefer the original AV as opposed to the 1.12 version (good luck grinding reputation or honor with the original AV implementation); yet, simultaneously, these same players don’t have problem with releasing absolutely over-scaled PvP gear in phase two, when this updated gear wasn’t even available at the same time in retail vanilla.

All I ask of Blizzard is to be consistent in some manner. I understand that item stat change progression is difficult to incorporate into the timeline and also a difficult task to do in terms of data maintenance; however, please realize that releasing this gear in phase 2 will undoubtedly lead to a huge gear discrepancy between the top players and the rest of the player base, when this wasn’t actually the case in retail vanilla because this gear wasn’t nearly as powerful.

I personally believe that every other proposed facet of the classic release announcements have been exceptional and completely reasonable except for this PvP announcement, and I hope a testimony such as this can initiate a productive dialogue.

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Just how I like my PVP

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that’s great and all, but if AV is a 5 min run-by-each-other zerg with no pvp, I will probably make like Korrak in post-npc-nerf-AV and leave WoW

I just want to experience the version of AV that I remember from original vanilla

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Oh, I’m gonna be such a ratbag when it comes to DHKs.

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There is a big problem with PvP rewards. In Vanilla I do remember hating it even back then (too powerful late game LET ALONE early).

Yep - the weapons will be too easy to get :frowning:

Exactly. They will still kill Quest Givers and the lowbies.

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Omg thank you <3 I grow more excited as the days pass.

Playing 16 hours a day for 12+ weeks is “easy”?

If it’s so easy, why didn’t everyone have rank 14 weapons in vanilla?

Agree wholeheartedly. PvP was never as enjoyable after crossrealms even with shorter queue times.

Spot on! A great plan as usual, Classic Team.

Well some people would say if it was there in vanilla then it MUST be there. Others are obsessed just with the 1.12 patch, as if 1.12 was a beacon of untarnished game design.

And there are others that recognise that classic will already be a very different beast from vanilla due to the all the different changes that 1.12 will bring to earlier content throughout the “phases” they are implementing.

#Nochanges is dead - anyone who trots this out now is a just a huge fart. We are getting what we are getting and it is up to us to be proactive in letting Blizzard know which of their decisions we love (6 phases) and which we think are bollocks (1.12 AV).

They are listening, as they said. So we are here to use our voices.

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Dishonorable kills were a thing in vanilla, u cant pick and choose.

That’s because most people had jobs and it only gave a small number of people the title by design.

Let the world pvp begin!

Please reconsider giving us AV 1.5 at least for the weekends. Thank you.
Oh yea and add guild banks please! Thank you.

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