Classic Macros, are they like retail?

Do they follow the same script as vanilla or is it the same as vanilla?

Trying to work out how I can cast different abilities that are form dependant, eg

Thanks!

I heard it’s going to be the same mechanics as legion. Original macros were a lot more complex and could be scripted into deep chains of conditioners. Lua scripting and such. We’ll have castsequences and mouseovers and help/harm conditioners and it will be awesome. Legion had good macros but GCDs were different in classic so not everything will work right away.

As they’re using the newer API for addons, I suspect the scripting will be based on that as well. (In fact, there was a thread about Focus where this change has led to something that could be done in vanilla scripting not being possible because they took out the newer API that didn’t exist back then.

1 Like

How would you create a macro for a rank 2 spell? Lets say smite or heal…

How bout one that is heal rank 2, but changes to smite rank 2 when you target an enemy?

#showtooltip
/cast [harm]Smite(Rank 2);Heal(Rank 2)

/cast smite (rank2)

Ty guys. :blush:

When in the game you can also autofill the macro spell name and rank by simply editing the macro and clicking the spell from the spell book.

3 Likes

Form dependent uses the Modern [stance:1] modifiers.