That’s because people who play Classic are not a monolithic force. Some people want a return to Vanilla, and nothing but, having it a stale museum piece like going to the Smithsonian to look at dinosaur bones, with a stagnant and withering community as time goes on. Some would prefer Classic to remain a living, breathing thing, keeping the communities healthy with the infusion of new content to keep people returning to the game.
Some people only looked at a return to Vanilla as a stepping stone for a return to their favorite expansion, whether it was TBC or WotLK. Those were, after all, the times when the game was at its height, popularity-wise.
Assuming that everyone in the Classic community is united in any one point is foolish in the extreme. Even in their reactions to Retail, there is a broad spectrum, from those who are violently opposed to what Retail represents, to those who look at it like the difference between Chocolate and Mint Chocolate Chip ice cream. You can like one, without hating the other, since they are different things.
If you change it all you’re going to get is a bunch of people asking for classic again. If you want something different go play mainline or something else without ruining what these people want.
End of discussion, close pointless post
That’s a natural consequence of progression and actually evolving the classes. Having an artificial barrier to doing more does not mean that it’s good you can’t do those things.
At the end of the day, Wrath still had more than enough to distinguish classes and specs from one another. Feeling like I have gaping holes in my kit doesn’t mean it’s good, and neither does feeling like I have an answer for every problem. Wrath struck that balance.
If you want an example of an expansion that went in the opposite vein of Classic, look no further than late-MoP/early-WoD. Everyone had every tool in some form or another.
You’ve also ignored multiple times that the expansions that you excoriate are the most popular era of wow and that a lot of the changes to the game during them were met with critical acclaim by the majority of players due to them making the game more enjoyable and accessible.
Further, you’re arguing in favor of simply dumping more and more content into an outmoded iteration of the game via some vague new system and I can all but guarantee it will turn to crap given enough time.
No. The better system is to give players access to the expansions as a seperate service while maintaining classic servers as is. If they truly “ruined” wow as you insist then players will come back to classic and ensure it’s continued survival but if I’m right people will appreciate the changes to gameplay not merely from a player agency standpoint but also from a challenge standpoint: dungeons and bosses get a lot more interesting after 60 then before.
I think that Blizz offering each expansion as a set of servers would be a solid way to go. If people want to transfer their character to the next expansion (to a different set of servers) they’d have to pay a fee. From a business standpoint, that maximizes the subscriptions, and also generates revenue off micro-services.
My first server was a PVP server. It mostly consisted of people camping the hell out of a handful of zones making questing borderline impossible as gank squads roved about looking for people trying to just get stuff done and then camping them until they logged.
not sure if OP is trolling or not… but do these people understand that flight is only in outland until the release of CATA? and every zone in outland has a dedicated world PvP sights in every zone with objectives and quests? TBC was a much better world PVP expansion
well get your lazy self a group together and fight back. THE GAME IS CALLED WORLD OF WARCRAFT for a reason, or gee idk…roll on pve server. and again, your just sitting here BSing.
Except for premades and twinks. Premades and twinks killed PVP enjoyment for me. Some people will do everything they possibly can to stack the deck in their favor. Then you have the people who organize and get with members of the opposing faction to trade wins so everyone maximizes their honor gain for the week, etc.
Min/maxing and nolifing is one thing, but these people take it to a whole other level
Still better then WPVP where you can’t actually complete quests because some guy who’s totally outleveled to the zone has decided to park an RV on your Butt and just camp there for hours.
Agreed. Hence the reason I’m not on a PVP server…I mentioned this the other day too.
Gankers and corpse campers/NPC killers are the lowest form of WoW players. That isn’t PVP at all, it’s just griefing and the fact that Blizzard doesn’t take action against people who do it is ridiculous.
That is really no different than the people who camp above the arena in Gadgetzan and snipe people while avoiding the guards but yet THAT is something they get involved with and punish players for doing…it’s a double standard.
Either punish for griefing across the board, or don’t bother at all…They need to make up their mind tbh
Do people writing from lvl 120s accounts from modern wow ,actually think people playing classic take their opinion seriously or like they know much to argue in topics related to classic?
Wasted
You know I’m actually playing it on classic right? Like I have two characters I’ve leveled to the mid twenties and played it when it was current as well?
Until Blizzard applies trust levels to an entire account rather than per avatar, then yes you will continue to see people posting on 120s. People who have established an identity here by posting on one avatar long enough also don’t want to switch for obvious reasons.
Don’t get me wrong I am not without a certain degree of animosity for people who play retail myself, but this is really petty and lines don’t need to be drawn here.
I play on Herod PVP.
I’ve rarely been ganked. Maybe once a play session sometimes none at all.
Times my quest giver NPC was killed? Zero.
It’s more of a slight inconvenience than anything else.