If retail wow was as good as it was in past expansions people wouldn’t be hyped for classic. The hype for classic is only there because retail wow is in such a bad spot.
Make no mistake: people do not want to lose all of their character achievements and unique mounts to go to vanilla wow. People want to play retail, but it’s so bad right now with so much time gating.
I think classic will show players how much better retail is as a game. Modern systems , graphics, and gameplay. Its just not fun right now for so many reasons, and classic is a break from that.
I think one of BFA’s greatest successes was creating hype for classic. The devs will have to see that people want to play the game but it can’t be simply logging in for world quests and roulette boxes.
Let me tell you a secret of classic supporters, a secret that not even themselves realized.
“Classic supporters do not want classic WoW, they want a WoW2.”
Classic is a pet project, there is no reason Blizzard would spend time/resources on making big changes to Classic that would otherwise be spent on retail.
Classic is called Classic for a reason, if you want any new stuffs being added to it, then you don’t really want Classic.
I think people just want to play a version of wow that isn’t terrible to them. Don’t get me wrong, I thought classic was mediocre at best, and a lot of people love this game and really want to play it, but retail has been letting a lot of people down.
Actually, starting anew is a great feeling that a lot of private servers did to get a fresh population on their servers. It basicly creates an artificial hype.
As for the graphics you can choose new models* of the graphics, you don’t have to be stuck with vanilla graphics.
Edit. Shouldve worded that better, you can have better graphics than vanilla did because there’s the current options in the game that let you put more shadow/textures/foilage than before and there’s a high settings. I’ve played the Beta and the max graphics were decent enought that my eyes didn’t pry into details/pixels.
For sure BFA can be blame for Classic popularity, more intricatly the philosphies behind it’s game designs. But I don’t believe a lot of Classic population that will stay will come from people that played BFA. Lot of people don’t want to play wow without the QOL upgrades we got all these years and a lot of people that I know that quit aren’t interested with content they’ve already done. --Basicly, the main amount of people that want to play Classic, just want to play Classic
Wrong. WoW2 would just be more of what people are unhappy about in WoW. Blizzard has seen the level of crap players are willing to accept and still pay for.
And each time they launch a new progressive server, it is packed.
I would admit I definitely fall into this category.
And I don’t think there is any shame in that either!
I love this game but certainly yearn for our beloved MMORPG to play more like a RPG with varied, distinct classes, abilities, environments and quests and less like a mobile game with world quests and weekly events that boil down to the game’s own equivalent of daily activity rewards. The world is now an overglorified hub to sit around in while you wait for a queue to pop or a group to fill.
I feel like WoW, in its current retail state, lost its identity as fantasy role-playing game trying too hard to appeal to new, more casual players. There is too much emphasis on making the game appeal to anyone who isn’t already playing the game. Esports, streaming, world firsts, reaction videos, etc. Less abilities and faster paced combat with less thinking involved. (Sometimes I swear that the reason they keep removing abilities is so that hot bar can eventually fit perfectly on a mobile device.)
The long term adventure we fell in love with classic was replaced with short term action to attract new players more than to retain veteran heroes. Straying away from its roots as a fantasy adventure role-playing game meant to played with other people, lots of them!
So yes, I agree, I want Classic to be a success so that people, players and developers alike, can remember what made World of Warcraft incredible in the first place. When it was less like a Warcraft theme park and more like a world.
You misunderstood my point. My point is that if you want anything more than the Classic WoW has to offer, like for example, a new dungeon being added to Classic, then you are asking for a WoW2 instead of Classic. Classic is Classic precisely because it has nothing new and cannot have anything new.
I am sure there would still be cash shop stuff like could you imagine selling boost if people were leveling 1-100 on a classic style leveling…some people would take near 6 months to cap
I’ve been saying it for years. I’ve already played vanilla WoW, man. I don’t wanna do the same quests and dungeons for the next 4 years, the tuning, pace, and depth of the game is what I miss.
If they made retail as fun as it used to be, I’d never bother with classic.
But, in a sense, you have been. The only thing separating Legion from WoD is location. Same pacing. Same level mechanics. Then you have BFA which is the same thing at Legion but a different location. Same pacing, same level mechanics and repeatable world quests for MONTHS.
Well if you use Vanilla concepts in retail than offcourse lol. Vanilla is the better game. People put to much focus on quality of life improvements, that’s like taking the spice out of a burrito. I trade all QOL for vanilla game design. And we got it! We are lucky.
I was really, REALLY bad at using my character compared to now (keyboard turning clicker, now have a Razer Orbweaver permanently attached to my hand, and am a master of keybinds and macros). I want to see how the game feels when I’m fully controlling the toon.
I never tried raiding in Vanilla. I’ll totally do it this time.
I didn’t play old(er) AV; I want to play it.
I’d like to quest in the pre-Cataclysm zones again.
I like the idea of getting a toon to max level and then finely polishing it, rather than losing all progress when there’s a new patch.
Of course, anything is possible. But I seriously doubt a game without constant updates is gonna beat a game that is constantly updated.
Just imagine, 2 months into Classic, you started getting into raiding, only to realize that you’d have find 40 people without raid finder to even make a attempt. By that time a lot of people would have already left. Your chances are even smaller if they decided to not implement cross realm play.
I would actually be surprised if Classic did not feel like a private server 1 year after release.
classic runescape progressed because it was so popular they released new content and all fir it but kept the difficulty and feel in tact and it became more popular