Class Tuning Incoming -- December 13

OOF
/10char

5 Likes

This is Honestly an L on the fury warrior nerf especially with slaughterhouse. Stop trying to force people to play arms and make Fury useless in PVP. The damage tuning is fine but holy crap it’s not a fun nerf to make slaughterhouse not renewable and 3% less than all the other classes that have MS that’s 10x more useful.

Forcing something that no one wants to play. Maybe actually buff arms to be useful.

8 Likes

There is absolutely no way you guys are this incompetent. Outlaw was already going to be meta. Their damage was already insane.

6 Likes

Were healers really asking to heal more? Lets make the least played roles of tanks and healers less fun…such a braindead change

21 Likes

Wow, so I spent most of my time in game gearing up to ilvl 378 to get ready for raids next week and you decide to nerf my role. Yea, I am done with tanking for good now.

7 Likes

they can’t be serious buffing outlaw

6 Likes

10% total increase doesnt make me pull slower, this will only show its face on bosses. Now we will get hit harder, for no damn reason. When there is a ton of rot damage already going around, healers stay busy, now tanks will need even more attention. This screws with tanks and healers. For once, just let us play the game. Its ok for your customers to have fun.

24 Likes

Slaughterhouse should not be nerfed entirely like this especially the fact it’s quite literally forcing the Arms meta down the Warriors throats in Arenas, PVP etc.

2 Likes

I would love to have the opprotunity to see exactly how they determine what classes need tuning.

Right now, the only thing i can imagine is the developer in charge of tuning is this frat bro, who thinks he is absolutely AMAZING at his job. Like we walks around saying “sup brosif” and believes his co-workers absolutely love him. He probably shows up to work late literally every day. And half asses the “data” that tuning is based on.

In reality all his co-workers hate him, as does the community. And when he isnt there, all his co-workers talk crap about how crappy he is.

Like seriously, NERFING BREWMASTER??? BUFFING FURY WARRIOR??? Already THE WORST tank BY A MILE.

Simply, clueless.

24 Likes

:dracthyr_hehe_animated:

Silence, warrior

1 Like

The only tank nerf that surprises me is Brewmaster… really…
What the hell blizzard?

25 Likes

That isn’t what they were saying… they’re saying that people weren’t taking enough damage.

1 Like

ww and unholy damage slipped under the radar completely :skull:

5 Likes

I assure you, brewmaster is taking PLENTY of damage…

31 Likes

Thissssssss

what are they doing

4 Likes

No way this is enough of a reduction for Fury self healing.

4 Likes

Tanks are mass pulling because pre-season dungeons are a joke. A 10% nerf isn’t going to change that. They will still be mass pulling baseline mythic dungeons without issue. All they did was make both tanking and healing hard content more annoying by forcing the healer to babysit their tank even harder than before.

14 Likes

Good reason, I do agree.

By the time the healer needed to heal the tank, the DPS was already dead. Was unbalanced.

However, this affects tanks differently, so probably the meta has changed specially for M+.

I can’t believe Blizzard is nerfing an entire role. This would be like saying all DPS now do less damage. Maybe buff the mobs in raids instead of nerfing an entire role that is played the least.

11 Likes