tanks shouldn’t be able to easily solo large portions of encounters after the rest of their group have died.
Then stop making AOE 1 shot on the groups does everything have to be AOE damage to the whole group all the time with DOTS that some classes can not dispel off them then rest of the group will not be dead.
It seems that’s all Blizz can think of is AOE damage AOE damage kill the hunter in 2 ticks dots AOE damage that you can not avoid no matter what. it gets old and it is not fun game play.