Yes lets take down our burst dmg, only thing that gives us a chance imo. Oh well I need to stop reading these lol
Was talking more on PvE aspect… i dont pvp lol
But thanks for sharing the insight
Rogue
- Assassination
- All ability damage increased by 5%.
Does this apply to PvP as well?
buff rdruid dps
June 13th patch notes. All damage dealt by you and your pet’s decreased by 8%.
DK’s are perfectly fine, definitely not rotting in a corner, complete with pillow fists.
surely the lack of attention indicates a rework in progress?
Already took Amplify Curse out of my warlock’s talents. It was useful in PvE as well but I guess that doesn’t matter.
“Lol” said the Protection Paladin “Lmao”
Prot Warriors have been so nerfed since Season 1. They took us outside and shot us within two balance changes. Low DPS and mediocre survivability.
What about a fix for your god awful loot rng, 4 straight weeks of all normal and a good portion of heroic raid bosses oh and every lfr … ZERO TIER … and im not the only one in the same position. Makes the game not even fun or worth playing when everyone gears up around you.
Worst patch ive ever played and ive only missed a few.
Don’t worry bro, buffs are on the way for season three! Of the next expansion. GG blizz.
Please undo Death Knight Death Strike and Anti Magic Shell PvP nerfs and decouple killing machine procs from critical strike chance in order to help frost become a viable death knight spec in PvP.
Thank you
With all the rapid adjustments and dev comments you sure can tell things are getting better since aholinka is no longer in charge.
I may not agree with some of the things this new combat team’s taking, but it is a damn sight better than anything we had with aholinka.
What about Drain Soul???
Wait, wait, I forgot my ‘what we actually meant goggles’.
/Raises Hand… Ummmm What good is it to give BM hunters 5% more damage to help them not be at the bottom ,but then gave other classes 8% to 10% more damage ? LOL … Funny How the developers think.
Monks aren’t the least played tanks, Guardian Druids are.
So yall hitting for 150k+ evis and globaling someone in a 2 second dr cheap shot is okay?
I don’t think so.
Honestly blood DK damage buff is nice, but like WTF is it when you’re also giving warriors, who do more DPS than we do already, the same baseline buffs + extra? Happy enough to see monks too but they seem to already do some pretty nifty damage.
Like awesome all us lower tier tanks get stronger, but it feels like blood should be given quite a bit more to rise us up instead of keeping us relatively neutral if not lower than we already are. Like is it asking too much for like a 12ish% buff and a buff to heart strike?
For now. A regular 3kio tank in my guild is swapping to G Druid, they have beaten their pally’s io within 3 weeks, equally as geared and did 94k overall damage and 63k overall healing (resto shammy was at 37k healing overall) in a +22 Brackenhide. He thinks bear will overtake every other tank as meta due to high physical mitigation, huge health pool, extra utility and the ability to heal the party better than a pally can,