Class Tuning Incoming – January 24

Apparently nobody here except you, knows how any of this truly works.

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Lol well no sh it

Carry on good sir, spread the great word of Daddy Blizzard

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Because I know these systems requires alot of resources to manage but sure think that it takes one or two people to manage it when that is not remotely the case.

And overall this game was in need for a proper tuning pass and that’s why they have been doing it since pre patch and up until now 10.0.5.

At bare minimum, base aimed shot and rapidfire needed significant modifiers in pvp to even maintain a niche .01% rep crowd of enthusiast/masochists who want to keep playing marks. The whole spec literally revolves around doubletap and it’s just gone with no compensation. What a joke.

Disc Priest is nowhere near the worst healer in the game lol

Curse all you want (reported)

/shrug

Forums aren’t my life

If it’s not then why even waste your time to be on here then.

Entertainment good sir.

You are living proof

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Really, I don’t care if you are mocking or not but the fact is your statement are not based on any factual information so good luck (ignore you)

Thank you, enjoy the shilling

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It was kind of toxic in pvp. But if they don’t address its loss or any of the class issues that also effect bm/ surv we in trouble.

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The shaman changes are OK for Elemental lavaburst could of been buffed also.Also Magma Totem should really spread Flame shock too 4/5 Targets too help with cleave considering most classes hit Far more than 3 targets as it is,Totem is is 56 Cd if spec it or recall as well.Shamans always neglected.

Really I can’t say much of anything about class balance as i’m a lowly scrub whos highest key so far is a freaking +4 but, I will say it doesn’t inspire much confidence in someone elses ideas on how balanced the game is if all they can say how stupid the devs are and how they should be fired. Surely one who understands balance on a deeper level can phrase their objections more eloquently?

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I guess but ideally your using fs and PW as well so you have out 5 fs

did anyone actually care about this?

couldve been a pvp-only change or something :stuck_out_tongue:

The objections are spelled out in tremendous detail, by many players, in the PTR forum.

Blizzard ignored all of it. As usual.

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Our damage is still going to be pretty subpar and 15% to Surge is only a small dent. I really just want a rework of talent tree. And maybe a middle of the road increase to all healing spell maybe outside of riptide.

hey blizzard
rest shaman in pvp need help to melee we are dead nerf healing will not help.
please check if is fun to die 2 melee and 40 sec using all your cooldown.
please let me know that good for the game.
in addition, we are the only class the need 9 clovo to make an ok heal please help shaman.

  • Earth Unleashed from Unleash Shield now breaks on damage and lasts 2 seconds (was 4 seconds). how can we run from melee we got 0 mobility?
  • Healing Stream Totem healing is increased by 30% in PvP Combat (was 38%).
  • Restoration we need not casting healing due to melee
    • Water Shield now returns 1% mana when struck by a melee attack in PvP combat (was 2%). this corrects agreed.
    • Stormkeeper’s damage increase is now 67% effective in PvP Combat (Restoration only). agreed to much damages.
    • Riptide healing is increased by 10% in PvP Combat (was 15%). again, we can’t survive 2 melee or run please let me know how we cast we get kick we are dead

please please help rest shaman and pvp

RIP Ele Shaman