That living bomb buff lol… hilarious, good effort blizz.
Glad to see some survival hunter buffs. Recently leveled my hunter having fun getting used to the new feel of mongoose bite in my rotations.
Hope you guys can consider allowing us to change pet talents again. I would love to use more then my ferocity pets! There are some nice pets out there I feel I can’t use because they aren’t ferocity. The self sustain is just too good.
So many good pet models yall added but leech is just too good to not have for soloing! Would love to use exotics as Survival as well perhaps with normal abilities and BM keeping exotic abilities. I just hate that I can’t use the new snail models because I don’t play BM.
Could give BM an extra ability - exotic beasts are granted a bm only ability/utility.
It’s also annoying you can’t put exotics in your stables unless you are specced bm, if you want to use it as offfspec.
BM hunter survivability feels soooo bad
Didn’t touch prot warrior.
Thanks!!!
Also excited for spriest changes got one at 63 atm thinking of making it a M+ alt.
I always thought survival was such a cool spec. It’s a shame it was so good that they had to gut it, because the wildfire cluster playstyle was fun imo.
I quite like a lot of these changes. We needed them on 3 Jan rather than 10 Jan though. Thats my only gripe.
We need weekly minor changes rather than big changes every month or so.
I know, especially when ferals do 50k sustain bleeds
You play one of the most popular specs in the history of this game.
Frost
- Frostbolt damage increased by 20%.
- Ray of Frost damage increased by 40%.
- Glacial Spike damage increased by 10%.
Nothing to say about the fire buff, it is simply rideculous. You buffed 2 skill that we would never use in basicly any situation.
The ray of frost buff is great, but could you please fix the bug of this skill not decreasing icyvein’s cool down? Judging by the talent “icy impulsion” all single target skills should decrease icyvein’s cooldown but ray of frost isn’t right now. Thanks.
Lol @ the frost/fire “buffs”. GL this expansion mages, looks like they don’t care about us
I am running a mythic plus currently and it’s still there alright. Just with mongoose bite which is nice. The build from icyveins is nice, feels roughly the same just with mongoose bite which is some nice ST pressure. If mastery extended to bombs that would be awesome. Mostly stacking haste/crit but if mastery boosted bombs damage it would be more solid.
Love the BM Buffs, Oh wait forgot we got none lol
Sorry only druids can get several iterations of masteries for their several specs as the golden child of blizz.
Pathetic.
At this point, 10.0.5 should just be named 10.druid.5
I really hope this isn’t all for next Tuesday. Some of these “buffs” barely do anything and they certainly don’t help with some specs being viable options for raid and dungeon content.
Finally, some Affliction love. Hopefully it’ll be playable now.
Jeesus thought they where gonna leave it how it was for second happy
Just a compilation of the Shadow Priest net pvp changes:
- Shadow takes 5% more damage.
- Mind Blast deals 10% less damage.
- Mind Flay damage increased by 15% (this includes Mind Flay: Insanity, but not the proc from Idol of C’Thun).
- Mind Spike deals 10% less damage.
- Void Torrent damage increased by 15%.
- Devouring Plague deals 10% less damage.
- Shadow Word: Death deals 10% less damage.
- Vampiric Touch deals 5% less damage.
- The proc rate of Shadowy Insight has been reduced by 25% while in PvP combat.
- The proc rate of Surge of Darkness has been reduced by 25% while in PvP combat.
Pretty sizable nerfs to survivability, burst, and consistent damage.
DH barely got touched by comparison.