Class Tuning Incoming – January 10

It’s because they don’t know what to do with Resto Shaman. Kit in general is bad for any content where people are moving the entire time, which just happens to be the majority of content. Earthen Wall Totem, Healing Rain, Downpour and more get wasted as nobody is stacked or you are forced to move out of their area of effects.

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pvp is really bad

earthen wall everybody run
two melee you are dead meat
we got a lot talent dead

Buff ret mobility , in high Cr you can completely kite their big burst with most classes and after that nuke them since their defensive are mostly affected by dampening .

Buff holy paladin output , you can spam heals on solo shuffle and not even compete with a half afk healer .

The demonology warlock nerf was not really needed , tho that class need a change , the amount of demons it spam is annoying and makes the game unplayable almost .

Fire mage should get buff , is the most important mage spec and is doing a very underperforming damage .

Also this thing i will say completely biased , give warrior condemn , or at least a glyph to make excecute look like it , was awesome ability ,tbh warrior feels boring to play compared to shadowlands , i don’t like arms being focus around crit ,globals are slow .

Monk nerf was not needed , i never had problems vs them in pvp , they squishy .

Also buff frost dk , it’s so bad, dies so easy , the consistent damage is so low outside burst windows , any other class have 30% higher consistent damage , many got even mortal strike , frost got nothing , 14k obliterates fully geared without killing machine proc to 330k+ hp pools is no fun .

This is what I’m not understanding at the moment. Casters are getting double digit nerfs whilst the melee see a measley 2-5 % nerf…

It’s almost like they don’t want to see competitive casters.

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Pleased with the Mage and Priest adjustments. I feel the Priest is pretty good in PvP right now as a healer.

Bottom six isn’t fine, stop looking at inflated council numbers.

Hi, I’m a very depressed and masochistic disc main.
Can any devs capable of adjusting discipline priest take a look at this for me?

For some reason disc is at the verrrrrryyyy bottom. For some reason the gap between disc and other healers keeps getting bigger. For some reason there weren’t any buffs to us in this post.

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When are we going to acknowledge the paladin general tree. All the garbage and under tuned talents. When are we going to acknowledge prot paladin damage being way below most other tanks?

the shaman are fine. there is no war in ba sing se.

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Melee is a bonus these days.

Will Calcified Spikes Scale down from 12 seconds now?

would like to see some BM hunter AOE buffs

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~Palpatine voice~ Yes, yes, keep buffing Affliction. Soon we will have our revenge.

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There’s a lot I like here but it seems like a big miss in healer tuning? Speaking PvP only it feels like more healing specs needed love (cough cough disc) and Prevokers needed more nerfing. Even just Nullifying Shroud is crazy.

Why is it with Paladins, Blizzard constantly actively goes against their own design principles for these new talent systems in DF?

Two points:

  1. Increasing access to SoV is not really going to help paladins all that much.

    • The shield provided by SoV is ridiculously small for a 120 (90) second cooldown and its effected by dampening, further rendering the cooldown ineffective at providing extra support.

    • This also does nothing to address Paladins dying in a GCD because SoV, Eye for an Eye, and Bubble still remain on the GCD for unknown reasons…

    • This also does nothing to address Bubble being removed in 0.3 seconds because fast cast Mass Dispel exists for every priest. - Fast MD is too hard of a counter in PvP.

  2. Mathematically, Shield of Vengeance is just better than Divine Protection. It absorbs more damage and has this added benefit of dealing damage.

    • 95%+ of Paladins probably take SoV and if they don’t they should.
    • Why is it that Blizzard has stated they want to look at talents players don’t take and buff them up to be more competitive but yet completely ignore those basic principles when it comes to paladins??

Divine Protection is off the GCD, it’s not effected by dampening, it should be usable while stunned… it’s a great ability, just under tuned.

Buff Divine Protection, not Shield of Vengeance. Make it make sense…

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No healers changes lol
Do you honestly think pevoker and rdruid state compared to other healers is ok?

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Restoration shamans need help too please!

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Bout time and thank you Blizzard.

Now nerf Demon Hunters some more.

AND THEN

Nerf rogues a lot.

Thank you!

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Windwalker burst has continued to be above a level we’re comfortable with. We’re targeting Thunderfist and Skyreach, as they have been large contributors to this. We’re also increasing their sustained damage, as we feel there is room for that to improve as their burst is reduced.

lolol this is so stupid. Thunderfist is what should have been nerfed to begin with, not Windlord, and now both are down 40%. but yeah, those Blackout Kick buffs will make up for losing half our damage and make up for our defensives being a complete waste of a global. right on blizz, great way to show you’re in touch with PvP

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Why do you nerf classes based on some raid most of the player base won’t see until they can solo it in 3 expansion?

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