As with all other posts going up at this time, <insert obligatory ‘this hasn’t been tested in game yet’ disclaimer>.
I’m mostly here to talk about the assassination rogue tier set bonus. While I appreciate teh attempt to move us more into a bleed/poison dot centric spec, as a great wise man once said - this aint it chief. Our bleeds + deadly dot do maybe 20% of our total damage if not a bit less. So I’ll go over what I think the issues are with both bonuses one by one while trying to keep it shortish (just kidding it’s gonna be long).
2p - “Shiv’s debuff causes your Bleeds to gain 25% Critical Strike for 9 seconds.”
When I first saw this it kind of puzzled me. Firstly an issue a lot of sin players have with the spec in the first place is the fact that you HAVE to shiv on cd already. Period. Which players of the spec aren’t really a fan of. It should be a button that you play around and press to do big dam inside of a short window, but it’s just another uptime debuff. It’s already a really boring ability and our 2p capitalizes on that by adding a pathetic 25% crit chance for bleeds. Ok cool so another rider on top of the nature damage rider that has at most 40% uptime. This amounts to less than a 2% gain for us and doesn’t change our gameplay AT ALL (which was said to be the main focus of the tier sets). I would much prefer to see something that would make shiv usage dynamic instead of continuing the ‘slam shiv on cd no matter what’ kind of gameplay it is currently. Or even something like idk a shrouded suffocation type buff as a 2p but linked to all our bleeds AND deadly dot would make all the sin rogues burst with excitement if you know what I mean.
4p “Vendetta causes Poisons and Bleeds on your target to expire 100% faster.”
Ok so there’s a ton of misinformation going around about this and it’s honestly triggered me pretty hard. We have this already in our talent tree, it’s called exsanguination, and it’s absolute garbage. This type of effect without mega haste + x3 shrouded suffocation is just not good. It doesn’t matter if we pair duskwalker + obedience and have 1 min vendetta’s to get the 4p proc more often…it just let’s us fit an extra rupture + garrote inside of the 30% dam buff. It’s not that great because our bleeds don’t do damage as it is. What would be actually sick would be if this sped up the ticks of bleeds and poison inside of vendetta. Then we would be on to something. But as it stands as an exsang effect that includes deadly dot this is very underwhelming on top of, you guess it, not changing our gameplay at all which was supposed to be the intention of the tier set bonuses.
All in all, while the attempt to move the spec into more of the dot-centric indentity that it maybe should be is admirable, it falls flat on its face with the current iteration. This either needs a sizable tuning buff or a complete rework or maybe even both. And I would love to see some actual synergy between the 2p and the 4p like many of the other specs are getting.
Updated after testing on PTR.*
Yep it sucks. The 2p is completely unnoticeable. Like it literally does nothing. Please change. The 4p, while I still hate it as the thing that’s supposed to define our spec this patch, can maybe be fine if the 2p is made to directly synergize with it. I’m still a bigger fan of making dots tick x2 faster during vendetta instead of the current iteration but it’s not nearly as bad as the 2p.
Make 2p make shiv’s bonus nature damage apply to bleeds. Easiest change that would solve the tier set most likely. Still very boring but effective.