Really taking a hyper-fixated focus on the 4-set Unholy bonus “Harvest Time” from the perspective of a “Casual” Heroic Raider 9/10 SoD.
This feels, ON PAPER, potentially very broken. In a fight with many adds or even in trash pulls, there is potential for a LOT of DPS coming from a single character.
Now I am theorizing here: we won’t really know its effectiveness until we get proper access to the new raid and how it’s bosses and trash are structured. It doesn’t seem game breaking per say… but there could be the potential to get many Ghouls on the field during any given fight. While it does fits the class fantasy of an Unholy DK very well, we already have Army and Apocalypse to summon a “legion” of Ghouls, as Army’s flavor text says.
If the Ghouls that Harvest Time summons are the same as Army/Apocalypse, how does this interact with Magus? If it’s a different Ghoul… is that shown? It just seems very confusing.
Now I’m no Mythic raider. Perhaps I’m missing something obvious. And believe me, I’d LOVE to summon however many minions this game will let me.
But for the sake of balance, this seems to me to be potentially very… skewed in Unholy’s favor. I guess we won’t really know until we get our hands on some serious class testing in game.
IF it is stupid strong, (big if) maybe make the Harvest Time Ghouls weaker than the Army/Apocalypse ones? We have plenty of unused Undead models in the game, so it would be also nice if these were visually distinct from the others.