Does the dart board only have DK on it? I swear other classes don’t get this treatment.
Oh they actually have devs
We get darts, hence the nonsensical random flat damage buffs blood DKs get as well without actually fixing anything lol
Oh heck no. They’re just as bad.
Unholy’s survival is still a MAJOR issue. Since the latest changes you turned DKs into a glass cannon and now you are nerfing the damage but leaving the same poor surviablity? Why? Arent Death Knights supposed to be tanky? I feel like im made out of paper…
This is a huge problem for unholy as well…
mmmm i love bread crumb buffs, coooo coooo
NO BLIZZARD ! NO !
i managed to get 1800 yesterday on solo shuff. I didn’t get that in any season on this DK, due to the lack of defense and damage that DK unholy had.
NOW that DKs are decent, managing to be on the same level as arms warriors, monks (also monks are MUCH better, all arenas against monks I lost) do you decide to nerf us?
really ?
-Arms warriors have an absurd advantage in pressure.
-Monks are killing dks in 10 seconds, ins situations that are impossible to heal.
-Shaman enhancement, manage to offer absurd danger and even have impressive results and if they know what they are doing, they one shot someone in 5 sec.
With this nerf, we’ll be down again, without any defensive kit against war, monks, dhs and shamans.
Our magic defense isn’t the best anymore, our physical defense is ridiculous, death strike doesn’t help at all…
Thank God I got 1800 (with some difficulty) before this nerf…
I felt great difficulty against monks, they can one-shot DKs very easily.
Against arms, it’s impossible to be healed, because the constant reduction of heal + the enormous pressure, I only manage to stay alive during the icebound fortitude. After that it was death, normally (90% of the time).
Blizzard, seriously, stop doing that. Balance things decently, I’m done with this thing about having strong and weak classes in seasons.
If you want to nerf the dk so much, at least improve the defenses. An improved death strike or improved icebound fortitude, perhaps the healing that the defile removes from enemies being increased by 50% and healing us by 10% of the value, would make the defile a dangerous skill on par with what arms warriors can do and would stop monks and their huge bursts if the DK player use defile corretly.
Something needs to be done on the defensive end or don’t NERF UH right now because they are DECENT.
Sin rogue buff anytime soon?
We can only hope.
Unholy strong arm Nerfed per usual.
It’s surprising to me that this is a priority given the state of pve class balance, especially because who actually cares about PvP…?