Just because BM hunter can’t use it doesn’t make it worthless to Survival/MM or the rest of the party to gain 10% leech which is some 20k hps. I take it over the 2 points of extra healing from Exhil which tends to be mostly overhealing anyway.
The last time I recall going out of my way to pet taunt something was NW for the big guy’s tenderize which melted tanks at ~4 stacks. This isn’t adding skill, it’s just adding frustration and unnecessary skill expectations. I guess it’s a little easier these days with weakauras telling you when mobs are gonna cast things.
People hated tar trap lego, this sounds equally annoying and will likely only benefit melee which already have a short 12s CD but points for creativity.
Add this to Tranq shot baseline*
They’re in different spec trees? This is pretty much just giving BM a tree 12 CD kick if I’m understanding it correctly.
Nope. Survival would like to keep the only half-decent hunter tree. It’s probably the only thing keeping me from rolling to Blizzard’s favorite child mage or committing to becoming a tank main.
One revolves around a 30s CD, the other is passive. They’re different.
Never really had issues with this generally, some spells just cancel when you’re full down on the ground.
So ice trap 2.0? Not sure what the point of this is.
This has been suggested before and doesn’t solve the massive problem with travel time of the trap.
You’d have to be a lot more specific on which cooldowns. All of them like mage’s Shifting Power or all the aspect CDs?
The rest I generally agree with and pretty much mirrors the list of suggestions I made a few weeks ago: https://us.forums.blizzard.com/en/wow/t/we-don%E2%80%99t-have-any-specific-hunter-changes-to-announce-at-this-time/1835917/4