Challenge Mode Season 1 Ending and Rewards

Most people didn’t care because they knew they didn’t stand a chance against sweats who treat WoW like it’s their job. I definitely didn’t. What’s the point competing against people whose entire personality reolves around playing WoW.

What really frustrates me is revealing totally new reward structure two weeks before the season ends. I’m playing holy paladin and I’m practically just blocked from doing CMs because why would any group take a holy paladin when they can have disc priest which is better in every single way.

And no, I’m not going to grind a game-mode just because of some vague “what ifs.” Challenge modes are so incredibly mind-numbing, why would I ever play them over retail M+? I just did gold timers on MoP start and that’s it. If you think chain resetting dungeons every time you mess up a pull is fun, more power to you.

If I knew mount was achievable with non realm best timer from the start of the season, I would’ve leveled a better class for CMs.

Surely we don’t need four months to think of better reward structure that would generate interest in challenge modes?
Not really digging classic team’s almost schizophrenic communication style. All good though; classic is obviously the place where people who get put on PIP (That is “Performance Improvement Plan” for you non working people) go.

Anyway, this is shouting in the void and obviously nobody at blizzard cares and it’s pretty obvious that classic team has zero oversight. Good riddance if that version of WoW dies.

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