CC Member's take on Race/Class Combos

To which I’ve already said:

And those “reasons” are what makes this game better than other MMORPGs, with its lore and culture built around the races.

You want to push that we’re the ones being selfish. Yet, that can easily be turned around and be claimed that you’re the ones being selfish for wanting to also destroy others’ reasons for enjoying this game.

But I don’t think either side is being selfish. I think there’s a compromise.

Some can be unlocked to some races, but not all. And those some should be done in a way that includes storyline and racial class spell skins. That gives more options to those that want them and also gives lore and visual aesthetics in a way that makes sense for those that don’t want culture ruined.

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what if you’re the only one who cares ?

one RPer gets to decide for thousands of players ?

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I’m trying to have an actual conversation here. Let’s stick to realistic discussions, please.

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And I’m honestly tired of people dismissing others with piss poor excuses.

Different things matter to different people. The point is to come to a compromise, not wave each other away.

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That’s cool. I deleted my post before you replied because I don’t care to invest in this particular conversation today. I still feel the same way though. :man_shrugging:

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I understand that many people want more combinations. Some on GD and the CC have vouched for everything to be opened. Personally, I don’t feel that customizations for everything needs to be a thing. Part of a class fantasy is what armor you can and can’t wear and what weapons you can and can’t use.
For me, that’s part of a racial fantasy as well. Certain races simply cannot be certain classes and I have never had a problem with that, because that is part of the MMO fantasy in my eyes. If you want to play a warlock, here are your options of race. If you want to play an Orc, here are your options of class. It’s not hidden behind anything, it’s not malicious in any way, shape or form. It’s part of the game.

I only just learned that it is currently even. I had no idea to be honest. What Maizou pointed out in the thread, and what I am responding to, is that with the new combinations coming in 10.0, they will become uneven.

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Not getting into an argument of circular logic, proponents of the every race every class idea will simply shout that the lore is already broken so why not break it further, which in itself reveals they don’t actually care about RPG elements like lore to begin with.

Race identity and class are part of RPG elements, any good game sticks to its founding elements, a LFD Warlock (or any Draenei Warlock for that matter) for example makes not a lot of sense per the race’s origin.

I agree that there ARE race-class combos that make sense to open up given racial lore and cannot understand why certain ones are still unavailable, but at the same time many of the ones asked for DON’T make sense.

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My only answer to the combos they are adding is the same one I’ve been adding since people started posting about it:

Warrior, Rogue Mage and Priest are at the core of every fantasy setting.

Allowing free access to them for all races just makes sense.

However, I also agree that there are certain race/class combos that are just antithetical to the lore of certain races. While I understand that Blizzard has the power to make changes as they please, I hope they do some serious considering before they open up other ones that might not make sense.

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Honestly, I don’t even care if they add more if they make sense. What I didn’t understand from Maizou’s post was why it matters if one faction has a few more combinations than the other.

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It sounds like it and I think it is.

I agree 100% with Letholas and the arguement he is pointing out is the same one people use for keeping Evoker range exclusive because there is more melee specs. They don’t seem to understand that the race itself can only be ONE class and can only perform two roles.

That is a dead feature for some players. A Void Elf has access to all roles, however to allow it to be a Paladin without some type of skin change to the class will hurt the game and its lore.

To me it sends a message that they don’t take their creation serious so why should I, just saying.

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I find the whole thing ridiculous.

There are 194 race/class combos. One hundred and ninety-four! That is more than enough, so is it completely unnecessary to further destroy meaningful race and class distinctions for addition ones.

But don’t worry, Blizzard wants your money so they are going to further homogenize the game and indulge your whims!

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One side might declare a “fairness” issue over the other is my only guess.

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Yeah I have ZERO issue with evoker being locked and not being melee. If that’s how they are, that’s how they are.

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I understand your point, but the “fairness” argument only works for me if one faction cannot access a certain class like in Vanilla with Paladin/Shaman.

We can all play every class in the game, regardless of faction. Seems fair to me.

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Player characters in so many RPG games are and have often been exceptions to the rules. Players should be able to make characters and stories that they find interesting and that often means going against the traditional “culture and values” that certain groups or races have.

Player characters are not immediately indicative of the race or group they represent, and that’s not a bad thing. Seeing a gnome player doesn’t have to automatically mean “gadgets and science” although many people will likely be drawn to that type of story. You can still have interesting races and culture with expanded race/class options, it just allows the people who want to play those to have the opportunity to tell their own stories.

You don’t need to be offered a solution to other people playing characters they enjoy because you don’t like the class/race combination. That’s not a problem, it doesn’t actually affect you.

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I disagree because the race has only one class option but I respect your opinion. I was just pointing out the comparison.

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I’m good either way but if we are keeping restrictions in play at least remove any restrictions, that we already have NPCs breaking?

I’m in a raid atm, will answer when I’m out. But generally my opinion is that if lore can be added to explain race/ class combos that seem tricky, then why not. As long as the lore is not ridiculous. And you can already be some pretty ridiculous combos anyway so I don’t understand why certain races should feel the brunt of lore restrictions on them but others shouldn’t.

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Given the OP it definitely is

Void Elves have what 8 classes? Of the 24 races in game actually half of them have the same amount of classes as VEs

There’s no shame in wanting more classes even for VEs, but people are also valid in not wanting certain combos, that aside I think it’s the way the convo is presented because VEs being one of many who have 8 available classes isn’t a disservice to them or the Alliance yet the OP often makes it sound like it is

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Single player RPGs aren’t this particular MMORPG, where Blizzard has even stated back during Legion that our characters follow our racial culture and the main cities/areas they come from.

I’m going to quote this as an answer, since this has been covered and you didn’t read it.

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