Cataclysm Classic Hotfixes - July 10

Still can’t turn in dungeon quests… Developers worried about mounts and pets and useless achievement hunter junkie crap. Great game!


Ironforge cooking daily’s broken.

Keepin’ the Haggis Flowin’ allows you to buy the Bag o’ Sheep Innards, but there are no clickable sacks anywhere in the town.

Checked it on three toons just to be sure, as the first one had an error prior, it was right after reset and I’d completed 25/25 daily quests yesterday.

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Nobody wants those orphans in the first place. Now you’re giving them an extra week of hope.

They used to max profs

Fix our professions.

May 6, 2024

Cataclysm Classic

  • Account wide achievements that reward titles now grant them at an account level.
  • Fixed an issue that prevented players from receiving daily Random Battleground rewards.
  • Smoke Bomb will now properly cancel Stealth, Prowl, and Shadowmeld from enemy players.
  • Fixed an issue that would prevent Warden Stillwater from spawning during the “Lawn of the Dead” quest.
  • Fixed an issue where Death Knights in Blood Presence could be incorrectly, critically hit by all melee attacks.
  • Reduced the cost of all honor and arena gear from Wrath of the Lich King, to better match honor gain while at level 80 compared to level 85.
  • Holidays
    • Made some improvements to the Children’s Week Quests “The Banshee Queen”, “Malfurion Has Returned!”, and “The Fallen Chieftain” to more consistently grant quest credit.
  • Warlock
    • The Warlock Demon Soul ability will now work with the Incubus pet.
    • Fixed an issue where Warlock Demonology pets were not properly updating from Mastery.
    • Fixed an issue with the incorrect tooltip on Demonic Pact. It should correctly read that it grants the Warlock 2% increased personal spell damage.

Please add more titles to the account wide list things like realm first titles and the insane should absolutely be account wide.


Is there any update for those of us who are still effected by the Archeology bug? I still have several digsites in Twilight Highlands and it’s been about a week now.

I don’t think scarab lord does either.

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Immortal is also missing

Any chance we can fix the issue with certain archeology rares/commons not appearing for some races. Tired of getting a bunch of fossil sites because the pterodax hatching is not in the game. Also wouldn’t hurt to slightly increase the rares that are 1%, sucks to see people getting zin’rohk/staff at 5-50 discovers when im at 230 troll 190 dwarf.


Might change with restart tomorrow, but the off-set pvp gear is still over priced. The belt is more expensive than the chest. Belt, Ring, Bracer, Boot, Cloak needs to have their prices adjusted still.

Is this in addition to the reduction on Friday? Or rolling that change into this hotfix list?

its not broken its just set at 85

for the love of god fix the professions

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Fix our professions.

Fix our quests.

Fix the TOGC dailies.

Game is unplayable for me.

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Please fix Archaeology sites and add bad luck protection before launch.

Still no fix for blood queens bite??? People still trying to finish shadowmourne before it becomes impossible to get a group for it…

May 7, 2024

Cataclysm Classic

  • Legendary appearances may now be added to your Transmogrification collection. In anticipation of community response to this change, we have also added a pitchfork.
  • Fixed an issue that would cause the Monstrous Clams in the quest “Clammy Hands” to be non-interactive.
  • Fixed an issue that prevented Naralex and his discipline from correctly spawning in the Southern Barrens.
  • Druid Thrash now benefits from and consumes the Clearcasting effect from Omen of Clarity.
  • Fixed an issue where Blessing of Kings and Mark of the Wild were incorrectly stacking their stat increases.
  • Fixed an issue where level 80 boosted characters were not properly learning their class and spec’s Mastery abilities.
  • Prayer of Mending now scales by the intended amount from spell power.
  • Conflagrate will no longer consume lower-rank Immolates belonging to other Warlocks.
  • Player versus Player
    • Fixed a bug causing Resilience to do much less mitigation than intended.
    • Fixed an issue where crowd control effects were breaking at a lower damage threshold than intended.

#SomeChanges they said. But still no changes to the horrible RNG on top of RNG (Digsites and the actual artifacts) for Archaeology, some ppl getting epics in 50 solves, some in over 500, absolutely absurd