Can we start rolling out the buffs?

Game feels so weird only playing against locks, hunters, and rets.

I really feel like Blizzard gave up on this season because of Legion Remix and Midnight. We got some pity nerfs last week the did nothing to change the ladder.

There are certain melee DPS classes right now that are eating rocks and all you have to do is cc them all game for them to be unplayable in the meta.

When I complain I try to come from a place of unbiased thoughts, but if you slap these classes on the hand and they maintain their insane kits then we have an issue. You can’t be a competing top tier DPS while also being a support player.

To me this season just feels cooked.

4 Likes

I miss frost mage being good. That last 13% ffb nerf was overkill for pvp.

The meta doesn’t feel too bad since the last nerfs, but it still doesn’t feel that fun either imo.

I don’t even know how to explain why it doesn’t feel that fun. I think the last tuning took way too long and it kinda drained me, on top of the nerfs to frost mage. Then there’s the queue times, the server issues, etc.

I think I’m just at that point of the expansion where it only feels like a waste of time to log on.

Thankfully kinda digging anniversary and hardcore again, will probably play those mostly now until midnight, as I have no interest in remix.

3 Likes

Gonna be honest here, if you think something is bad right now and it isn’t a tank. It’s probably just you. Nothing is actually bad right now.

2 Likes

Not gonna even entertain the insult.

What to you perceive to be bad right now?

1 Like

I’ll take the bait and say that I think Outlaw is bad.

It seeing play in AWC but almost nowhere else, to me at least, says that it’s not doing too hot.

Ambush doing >400k into 20m health pools doesn’t feel good, and the idea of a ā€œsupportā€ rogue that has Evasion up more consistently might work in pinnacle gameplay, but for 95% of players that may be interested in rolling Outlaw, but find it unviable in SS and even their own 3s games, rare as they are, shouldn’t be discounted.

I think Outlaw Rogue is in a bad spot and I’m happy to be proven wrong, but I need actual, tangible evidence of it. I need to lose against Outlaw Rogue teams myself. I need to see them outperform their contemporaries (other Rogue or mDPS specs) in BGs and 2s, SS, or even in something benign as duels before I’m convinced that they’re up to snuff.

And with KS, their only ā€œI get to kill youā€ moment being nerfed substantially in Midnight, even beyond the utility nerfs it got in live a while ago, I don’t know how I feel about it going into the next expansion. I genuinely don’t think Outlaw is is good right now and I’d argue it’s even bad.

2 Likes

Cringe.jpg

2 Likes

Poorly designed

It’s too hard for regular players to play for its payout when assa is exactly the easiest spec in the game to play at low to mid mmr for the same or better results

Id go as far as saying outlaw is probably the best melee in the game if not top 3
but it usually is

similar to frost dk which has enjoyed being broken more seasons than not in the last 15

but the way the average or even slightly above average players wanna play the game just doesn’t fit with its design

Both specs should sort of just be redesigned
Brawler rogue spec is cool in concept until you realize it’s a brawler spec with rogue cc which obviously could never be competed with if the damage was easy to do

3 Likes

I half-agree. Like I mostly play Mage which has crazy abusable CC, but can do absurd damage and it’s not terribly hard. I don’t think easy damage and good CC is necessarily an issue.

I think Outlaw specifically though, if they moved some of their stealth capability and damage to just being out of stealth, would be healthy and allow them to tune damage up since their from-stealth CC capability would be lower. I don’t think Subterfuge should be an Outlaw thing, but I also think Outlaw rotational (combo point builders and finishers) should hit a lot harder.

I think that would make most people happy, because when Outlaw is good for the regular player, it’s unhealthy for the game. Maybe I’m not on the same page as you, but I think that an Outlaw Rogue that feels more capable when doing damage and not abusing CDR and is just more simplified would be healthier. Because right now you don’t see it much, if ever, except in AWC, but if everyone was as good as AWC Outlaws even outside of highly coordinated groups, no one would have fun.

Maybe an out of pocket aside, but I feel that way about Mage too. Mage is only fun for other players when Fire is viable. Arcane and Frost, just by virtue of their current design, contribute to unhealthy, unfun, and undesirable gameplay, but maybe that’s a step too far haha.

1 Like

Outlaw mentioned raaah. :muscle:

4 Likes

it’s very different

outlaw has access to almost every dr with minimal to no counterplay
mage has access to a SOLID amount of non-stun control that has a lot of counterplay

a good outlaw rogue almost ensures that your team literally never loses to a melee spec
a good mage does a good job at never itself being vulnerable to a melee spec

very different

game isn’t balanced around 2’s but i basically afk every single outlaw game regardless of my cr on any melee spec i play
i’m close to doing the same in 3’s vs outlaw/destro/voidweaver or outlaw/arcane

i can get 12 cr back but i cant erase wanting to die irl for 4-8 minutes at a time

outlaw would probably be fine if did damage but it only had access to kidney/blind and virtually no other rogue cc

it would play like basically any other ā€˜brawler’ melee but atp you’d be stripping the spec to basically exist as a clone of most other melee for anyone that randomly likes pirates

3 Likes

I think it’s safe to unnerf the demo nerfs they got at the beginning of the season. They don’t do that much damage.

Demo is in a fine spot imo. It’s not as broken as some classes, but can def hang if you play well.

Fire is currently the most toxic Mage spec when it’s good.

Nah no one cares if fire is good if it ain’t sl s1 levels of broken.

Frost and arcane are toxic cus they are immortal and do giga dam whey they are good.

Next season all 3 can be good though with how pruned mages will be and no one will care prob

Current Combustion with it’s fully instant cast damage on a short cooldown is very toxic, this goes away next xpac though since it’s going back to a set cooldown.

All 3 specs have been toxic the last 2 xpacs ever since the mid-Dragonflight rework.

aight, be honest, how many affliction warlocks have you seen?

Idk i think the problem with mage in general which is being solved next xpac is they are just too tanky and mobile.

Even bad mages can be rly hard to kill lol without destro/mm around atm.

Not really the damage profiles its just OP barrier and mobility.

None of which matters when you get hit for unhealable damage every global which destro/mm can put into a mage.

Isn’t aff/assa insane?

IDK I’ve seen it like once i think between ret war and cupid games.