The amount of pent up rage I accrue whenever someone’s about to die and I try to activate Avenging Wrath between Flash Heal casts and it DOESN’T #$%!ING ACTIVATE!
There I am, smashing the Avenging Wrath hotkey, waiting for it to activate while watching someone die infront of me. Blizzard. Mate. What is this?
There is a difference in that skill in this game’s PvP is essentially hitting the right buttons in the right order at the right time. A macro that replaces that removes the skill necessary to pull off such a combo.
Is the concern truly about saving keybinds? It seems to me the concern is more about easy mode.
So if I press 1 on my keyboard and it casts two cooldowns that ruins the mechanical complexity of the game, but if I press 1 and 2 on my keyboard at the same time, that preserves the mechanical complexity of the game?
A lobotomite can press several buttons in succession.
The skill would solely come from the timing of pressing those buttons. Oldschool sub rogue, before they ruined it, would be heavily discouraged from macroing shadowblades with shadow dance, as you don’t always want to do that, so seperate binds would be optimal to prevent wasting the cooldown.
The action of pressing these buttons is entirely devoid of skill.
I disagree. I argue there is an element of skill needed to press the right keys in the right order at the right time. That’s kind of what this game is.
because you don’t have to react as quickly. plus all of that adds up…if you have multiple macros it definitely dumbs down the mechanics of playing a class at an increasing level.
it’s basically a shortcut, it’s like simplifying combos in a fighting game.
like i said, the gcd debate is not what i’m arguing, it’s simply that you shouldn’t be able to use macros for multiple abilities
Some of the replies to this thread feel like people got lost on the way to a fighting game forum. This is an RPG, our characters are supposed to be the skilled ones, if we weren’t supposed to be doing hands-off attack chains why would they create a frewaking mechanic called AUTO ATTACKING?
It might be a balance factor that Zangief’s moves are harder to execute than Ryu’s, but that has never been an intended part of WoW design. Even the occasional high skill cap spec like WoD Subtlety was about planning ahead, not difficulty of manual input.
Isn’t that just, like, your opinion? Yes this is an RPG, but one with PvP and functioning in PvP (PvE too) means pressing buttons and that does require skill and timing.
I’ll tell you, the only macros I’ve ever used in PVE are target macros. Like on Azshara I have a macro to target and taunt the Myrmidon because he likes to spawn and 1 shot healers. I spam that macro when hes about to spawn so this doesn’t happen. Most people in PVE never used cooldown macros, as it was not ideal in most cases.