… or at least balance them so not everyone is forced to play Orc or Human?
Suggestion: chance Orc racial from a passive to an active abilty that reduces the duration of the next stun by 20%? At least there’s some skill involved then…
And can we please get a rework for the mechagnome racial? Mechagnomes are basically dead in pvp because of the insane amount of priests, also Mindgames still exists in the DF talent tree and no one wants to risk dying from your own racial.
Easy fix: change it from passive to an active ability?