Can we just rename the Shaman class to "Shaman?" for SoD...?

Dual wield is a baseline ability that requires no runes, you just swap to 2 weapons with RB and click shaman rage, it snapshots your AP and then you switch back to your usual weapons which will have mana oil/oils.

Double AP weapons and double daggers off arcanist doan is going to be pretty standard from the looks of it.

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Paladins better not be complaining at ALL. lol

That can me macrod reasonably well, but it’s till very clunky (especially with having to reapply the RB to each weapon at a global per.)

But it still brings in a lackluster amount of Mana for just RB/Str weapons.
Tested again right before servers went down, and my elemental shaman with twin rockbiter was bringing in 60mana per second so that’s 900 mana every minute.
That’s a greater Mana potion on a 1min CD.

Twin RB 5 + Str Weapons giving 750 AP (710 for RB, 40 for Weapon/Natural AP as a guess)
Will be giving back 1125 mana.

That’s ALMOST 7 casts of r7 Lightning bolt…on a minute CD. Even less mana if you have to reapply Double RB5
…Next to the Druid that just starts casting wrath whenever needs it needs to get it’s mana back, assuming it ever did…

I suspect this is going to be the case, but it still won’t be pretty.

The devs clearly focused on getting shaman tank up and running at the expense of all other specs. Time is limited and not every class/spec is going to get the attention it needs, and I think they made the right decision to hold off on the DPS specs until p2.

I say this as an enh shaman main in SoD, the spec absolutely sucks, but hopefully will get the attention it deserves in p2. If 2h enh isn’t good i’ll either swap to ele, or drop the shaman for a warrior.

Enh bis is double bite of serakis

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Translation: “Shaman didn’t become crazy strong and it isn’t Fair™”

Solution: Realize we’re level 25, Shaman DPS in Vanilla was always janky thanks to needing a lot of column A and B (Elemental and Enhancement) to function, take heart that many of your Runes are set to scale exceptionally well and look forward to Phase 2.

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This is the correct take.

I hope you’re correct…

But they didn’t hold back on the Druid in the slightest.

Dagger is a pretty poo choice for Lava Lash…

Fixed that for you.

  1. All the other great runes now are going to scale just as well if not better in later content. (Wrath is a free cast… a FREE cast, no matter the rank- that only gets better, Double Poisons on top of WF/WS are never going to go out of style, 25% increased rage for damage and 20% attack speed is never going to fall off… etc etc…)

  2. The rest of the Enhancement Talent tree is just a much worse warrior tree.

Food for thought: Warriors are already among the top DPS (Assuming they haven’t overtaken rogues just yet) and they’re notoriously “bad” before level 30…

Well that’s what I was trying to get at, some classes/specs got a lot more love than others, because dev time is limited. Shaman was never a good damage dealer until lvl 30 for enh, and lvl 40 with ele. They were a very good bunker class in low level pvp, and a decent filler for group content in pve. p2 should be our time to shine, and with how much effort was put into ret pallies, feral druids, and destruction warlocks, they should have had plenty of time to work on 2h enh. Time will tell!

You’re focusing on the part of Druid they did help out a ton (similar to Tank Shaman), but stuff like Bear is in a really bad spot and will only get worse in the future (just posted a huge wall of text about it).

HARD disagree, it’s 900 or 1800 mana per fight for just yourself. More if you snag battle shout.

if 5 others benefit its DOUBLE the value.

It will be nerfed or horde will walk through Molten core and BWL without ever stopping to drink.

I really hope you’re correct.

I’m not sure I fully understand the point of your thread. It’s about shaman dps performance being poor, correct?

  1. Shaman tanks became viable, they’re still no where near as good as warriors.
    (Warriors with Devastate, Furious Thunder, and Warbringer are still going to be much better, because they have much more in their tanking kit to begin with.)

Shamans get extra health and the 6% crit chance reduction, but that’s about it compared to warriors. (Molten blast is a bit better than Thunderclap in having significant damage and have direction, but they serve the same purpose.)

Rockbiter is nice, but it’s not as good as Devastate since devastate is an extra attack for 90% damage and increased threat.

But where Warrior heavily outshines Shaman is in the defensives and CDs.
Shaman gets Stoneskin (but so can warrior if shaman in party.)
Shield Block on top of Shield Specialization with a revenge followup is just not something Shaman can do.

Warriors get rage when they get slapped by a big spell as well as melee dmg. Shamans don’t get mana back if the mobs are casters.

Don’t get me wrong, I LOVE being able to tank on a shaman…but it’s only just now viable, not OP.

Hopefully P2 gives us a defensive that isn’t just “remove the walk after you die.”

  1. I’m going to go take a look at your Bear post. (I’m definitely a Shaman main, but as such… I feel for other specs that get left in the dust.) IIRC, Bear does get other things in its kit as abilities later.

Poor DPS, and boring/clunky.

Auto attacks
A Shock (Which has to be witheld for interrupt on casters)
LavaLash (Boring) Lava Burst (clunky)

Shaman literally got one of the best single PvP runes for ANY spec with 30% stam, 10% Dr, and 6% crit immunity…

With one rune…

Go resto
Go elemental
Go enhance

This rune is amazing for any in PvP…

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And press buttons for about 7 seconds before being a warrior that cannot have rage. (Way of Earth has no resource regen.)

Has the strongest tank spec, complains.
Projected to be one of the best healers, complains.

This is false.

It’s viable, still isn’t the best.
(A prot warrior with devastate, furious thunder, Warbringer, and an IQ above room temp is better than a shaman tank…and they’re not even level 30 yet.)

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I think you are missing how crazy good chain heal is going to be with overload, it was an amazing spell before, should be even better now.

Thats a skill issue if the class that produces more threat from autos cant hold

Devastate is an additional attack on top of Autos…it does more damage (than just autos), and causes Sunders.

(And then there’s the mobility from Warbringer)

Shaman tank and Resto are good.

Enh is just an autoattack windfury cope simulator I don’t know why people like this spec.

Ele prob not gonna be as good for PVP as it was for era seeing as how everyone has crazy dmg now and ele has low tools and short range.

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