You’re confusing one’s ability to do somethin and good/bad design. There was nothing wrong with Explosives as a design. It was a pretty well thought out idea. It took one gcd (or a simple melee attack), to take out, and how many you got scaled with how many mobs you pulled. Risk vs Reward situation.
Except that’s now how affixes work. Good job at making a fool of yourself though.
No, I’m saying that’s a very real thing. And the way to combat that is to git gudder as to not tax the healer so they can do what they need to do.
Why do you think everyone refers to something as “healer affix” ? Because it’s the optimal way to do it. It’s clearly a group affix or else it wouldn’t appear to everyone, but only the healer.
Just because that’s how the top players do it, doesn’t mean that’s the only way it has to be done. It’s like everyone being a meta slave and thinking they cannot clear a dungeon unless they have the top 4 specs for the other roles in their group.
That’s utter nonsense.
This part:
Out of 2,061,896 participants, the no no classes sum up: 671,827 OR 32.5% of all m+ players.